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Uploaded
Dec 3, 2009 | 11:12 AM EST

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Author Comments

Link shaded cells to solve each puzzle.

A link is valid if it has the length and number of intersections indicated in the corners of certain shaded cells. The required lengths are shown in the upper-left corners. The required number of intersections are shown in the lower right corners. A puzzle is solved when you create valid links between each shaded, numbered cell.

Controls are strictly click & drag. Your progress is automatically saved.

There is also a tutorial outlining how to go about solving the puzzle at http://blog.eketech.com/?
p=88

Reviews


PSTWAHPSTWAH

Rated 3 / 5 stars December 6, 2009

It's solvable...

The levels are hard but not impossible. There are some techniques to solve those puzzles. For example, you have to think (yes, there's a rule for that) about how the routes are supposed to cross each other.

Though a bit buggy, that sometimes when I get out and back again, a "solving" level is labeled as "solved".



gamerman911gamerman911

Rated 2 / 5 stars December 3, 2009

way too difficult

after the first level it becomes nearly impossible. it gets too difficult too fast. theres no reason y the second level should be that hard. i understand where ur going for.



xZackxAttackxxZackxAttackx

Rated 1 / 5 stars December 3, 2009

boring

not entertaining at all and quite difficult



DiMonoDiMono

Rated 3 / 5 stars December 3, 2009

Learning Curve, please

The difficulty difference between the first and second level is enormous, and it goes up by a huge amount again between the second and third. You need to give your playing public a chance to ease themselves into your game.


People find this review helpful!

BierfaesslBierfaessl

Rated 3.5 / 5 stars December 3, 2009

could be good...

... but the controls suck:/