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Credits & Info

Nov 25, 2009 | 12:19 AM EST
  • Daily 2nd Place November 26, 2009
  • Weekly 4th Place December 1, 2009

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  • flixel
    flixel A collection of games made with the flixel framework!


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Gem Collector 5 Points Collect 100 Gems.
Time Waster 5 Points Play to day 7 and beyond.
Gem Connoisseur 10 Points Collect All Giant Gems.
Gem Hoarder 10 Points Collect 400 Gems.
Moving the Mail 10 Points Find all the checkpoints in the level.
Dashing Course Legend 25 Points Beat the Super Dashing Course in under 25 seconds.
Fountain of Knowledge 25 Points Fill out every entry in the Codex.
Gem Addict 25 Points Collect every Red Gem on the Level.
Mad Skills 25 Points Buy every skill.
Grinding Maniac 50 Points Max out every single level type.
Heartbreaker 50 Points Defeat Nightmare with only 1 LOVE level.
Insomniac 50 Points Complete the game without ever sleeping.
Obsessive 100 Points Get 100% completion.

Author Comments

- Air Recovery altered slightly. It gives a short burst of invincibility and pushes you into the air a bit so you can avoid getting it again.
- Worked a bit on the medal reloading script. If you unlocked medals before but the Newgrounds site didn't register it, try reloading the game. It's not foolproof but it should work most of the time.
- Fixed a few minor bugs and glitches.

I'm still trying to address the issue of the game not loading for a small number of people. Please be patient, it's quite hard to fix a problem when you don't know exactly what is causing it.

Inspired by Upgrade Complete, This game is a tribute to anyone who has ever sat there playing a game doing the same repeatable set of actions in order to get a arbitrary number to go up. It's a game about exploration, amnesia and collecting. Every action is will give you experience; You can gain levels in just about everything you do, from Jumping to Taking Damage to standing still and doing nothing at all. The world is sandbox, you can go anywhere you like as long as you level up enough. There is a catch though. Every night a re-occurring nightmare will rob you of everything if you can't survive it.

I have this love affair with Platformers and RPG's and this was my shot and bringing them together in an exciting taste explosion, with a little design flair of my own, some excellent editing/writing from Kayn, spiffy cut scene art from Gigas and awesome music from Triplefox. I hope you enjoy playing it as much as I enjoyed making it.

I'm desperately trying to get fixes checked in for the various problems reported. I've located the cause in the game. It's just uploading to NG that is causing me problems now as I have to wait an indeterminate amount of time between upload an update and it going live. I'll post something in nice big caps once it's all good again.

Yes, you can beat nightmare. Yes it's supposed to be really hard, that what nightmares are like. I made quite a few concessions along the way to make it easier than I had planned. I'm going to upload some Youtube videos of it being done. It's not as hard as it first may seem. Getting the Heart breaker achievement is MUCH trickier, I've yet to capture it on cam to prove it's do-able. The racing one is tricky. Max all your levels and a few well timed DASHES should get you through.

Some people might not like the ending, it was never the real heart of the game. I'm a big believer in games being about what you play rather than what you don't. Without the narrative that was created for the ending the world wouldn't be nearly as interesting as it is. In fact the game over all would be a little more dull because of it. The sequel is in the works, I'm already well into making it (get 100% completion and you can get an idea of -how- well started I am), I subscribe to running open devlogs of stuff I'm working on because it's what the players think that is important. It should be appearing Spring next year.

Development Blog for the sequel, Gather Up:

The walkthrough, which is seriously a work in progress is here:
If you are having trouble with either filling the codex or getting all the giant gems, check in. Theres still a bit of work to be done. It's the first walkthrough I've written and I'm -not- a fast typist ( unless it's AS3 code ^_^)

Thanks for playing :)

Thanks everyone for all the positive reviews, rates, feedback, oh and being told my game could 'die in a fire' because the boss was so hard. You have to work hard to get that level of frustration out of someone. ^_^



Rated 4.5 / 5 stars



titch007uk responds:

You win.... 5 internets for getting that reference.

At least, I hope you got that reference

God, I'm such a nerd.


Rated 5 / 5 stars

OMG! the ending!!!

it was predictable! XD but i like it! MAKE PART 2 NOW! XD LOVE IT ALL!!!


Rated 5 / 5 stars

Just great!

Beautiful and funny game. The Fixel framework seems amazing. I love those retro touches.


Rated 3 / 5 stars

The Boss

This is a good game, sort of. I just dont know what you intended when making that "Nightmare" of a boss. Is the only way to damage him is to pick up the black gems, and the only way to regen health is to stand still, making you a sitting duck.
Gameplay is fantastic, but i just hate the way you make me run around the same track over and over.
If there is another way to beat the nightmare, please enlighten me.


titch007uk responds:

I've uploaded a video on beating nightmare

The trick is to get nearly all the skills (you don't need Radar) and exploit them as much as possible. Particularly regen and hardy as they help you retain your health.


Rated 5 / 5 stars

Lovely game

Pretty much.
The whole concept, albeit not new, is sure fun here.
The whole leveling part...first defeat and getting it all restarted..then swearing revenge on the nightmare :D

Game got nice atmosphere, music definitely helps here a bunch.
Inside world by itself, although small, offers plenty of places to visit.
At least it had enough of those for me.

It's also nice how there are two ways to get extra skills.
I admit...I went with easier one..since I lost few times to Nightmare. Hoarded a larger number of gems in hey..I'm excused, no?
(but radar and dash were obtained harder way!)

Either way, I'm already waiting for another part. So, work hard out there, and make sure the project will come to fruition:)

And curses...Was at part past finish, getting last % to see bonus...decided to write comment, and pressed "reviews" instead...Page reload, and game reset.
Oh goes again....must get full 100%

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