Score:
rated 4.43 / 5 stars
Views:
1,620,195 Views
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Genre:
Action - Platformer - Other
Tags:
openworld
flixel
metroidvania
portalhistory2009

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Credits

SoundTrack

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Stats, Info & More

  • Daily 2nd Place November 26, 2009
  • Weekly 4th Place December 1, 2009
Uploaded
Nov 25, 2009 | 12:19 AM EST
File Info
Game
3.1 mb

Medals

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Locked Medal Gem Collector 5 Points Collect 100 Gems.
Locked Medal Time Waster 5 Points Play to day 7 and beyond.
Locked Medal Gem Connoisseur 10 Points Collect All Giant Gems.
Locked Medal Gem Hoarder 10 Points Collect 400 Gems.
Locked Medal Moving the Mail 10 Points Find all the checkpoints in the level.
Locked Medal Dashing Course Legend 25 Points Beat the Super Dashing Course in under 25 seconds.
Locked Medal Fountain of Knowledge 25 Points Fill out every entry in the Codex.
Locked Medal Gem Addict 25 Points Collect every Red Gem on the Level.
Locked Medal Mad Skills 25 Points Buy every skill.
Locked Medal Grinding Maniac 50 Points Max out every single level type.
Locked Medal Heartbreaker 50 Points Defeat Nightmare with only 1 LOVE level.
Locked Medal Insomniac 50 Points Complete the game without ever sleeping.
Locked Medal Obsessive 100 Points Get 100% completion.

Author Comments

UPDATE: MEDALS ARE NOW FIXED.
- Air Recovery altered slightly. It gives a short burst of invincibility and pushes you into the air a bit so you can avoid getting it again.
- Worked a bit on the medal reloading script. If you unlocked medals before but the Newgrounds site didn't register it, try reloading the game. It's not foolproof but it should work most of the time.
- Fixed a few minor bugs and glitches.

I'm still trying to address the issue of the game not loading for a small number of people. Please be patient, it's quite hard to fix a problem when you don't know exactly what is causing it.

Inspired by Upgrade Complete, This game is a tribute to anyone who has ever sat there playing a game doing the same repeatable set of actions in order to get a arbitrary number to go up. It's a game about exploration, amnesia and collecting. Every action is will give you experience; You can gain levels in just about everything you do, from Jumping to Taking Damage to standing still and doing nothing at all. The world is sandbox, you can go anywhere you like as long as you level up enough. There is a catch though. Every night a re-occurring nightmare will rob you of everything if you can't survive it.

I have this love affair with Platformers and RPG's and this was my shot and bringing them together in an exciting taste explosion, with a little design flair of my own, some excellent editing/writing from Kayn, spiffy cut scene art from Gigas and awesome music from Triplefox. I hope you enjoy playing it as much as I enjoyed making it.

I'm desperately trying to get fixes checked in for the various problems reported. I've located the cause in the game. It's just uploading to NG that is causing me problems now as I have to wait an indeterminate amount of time between upload an update and it going live. I'll post something in nice big caps once it's all good again.

Yes, you can beat nightmare. Yes it's supposed to be really hard, that what nightmares are like. I made quite a few concessions along the way to make it easier than I had planned. I'm going to upload some Youtube videos of it being done. It's not as hard as it first may seem. Getting the Heart breaker achievement is MUCH trickier, I've yet to capture it on cam to prove it's do-able. The racing one is tricky. Max all your levels and a few well timed DASHES should get you through.

Some people might not like the ending, it was never the real heart of the game. I'm a big believer in games being about what you play rather than what you don't. Without the narrative that was created for the ending the world wouldn't be nearly as interesting as it is. In fact the game over all would be a little more dull because of it. The sequel is in the works, I'm already well into making it (get 100% completion and you can get an idea of -how- well started I am), I subscribe to running open devlogs of stuff I'm working on because it's what the players think that is important. It should be appearing Spring next year.

Development Blog for the sequel, Gather Up:
http://www.nifty-hat.blog spot.com/

The walkthrough, which is seriously a work in progress is here:
http://titch007uk.newgrou nds.com/news/post/408038
If you are having trouble with either filling the codex or getting all the giant gems, check in. Theres still a bit of work to be done. It's the first walkthrough I've written and I'm -not- a fast typist ( unless it's AS3 code ^_^)

Thanks for playing :)

Thanks everyone for all the positive reviews, rates, feedback, oh and being told my game could 'die in a fire' because the boss was so hard. You have to work hard to get that level of frustration out of someone. ^_^

Reviews


holyshadow73holyshadow73

Rated 4.5 / 5 stars 1 day ago

Don't get me wrong, but why'd you make the shadow so hard to beat? It's almost impossible to beat!


People find this review helpful!

GrimmjownedGrimmjowned

Rated 4.5 / 5 stars 5 days ago

I loved this game :) I would have rated it higher but it just felt like a little something was missing :( got 100% and saw the surprise.... It looks really good :) just please work on the jumping :P I love my jumps :D keep up the amazing work and storyline :)



Greggg586Greggg586

Rated 3.5 / 5 stars 2 weeks ago

pritty good

I like this game. the leveling up of different attributes is very appealing, even how you save the game within the game and being able to teleport between those saved points. The only thing that would upset me is not being able to fight back, but I got to keep running away. At least add something so I can defend myself like an item that shields me or anything that won't leave me helpless in just fleeing. Like I said its a pretty good game and doesn't lose its fun value.



CrimsonMusCrimsonMus

Rated 5 / 5 stars 2 weeks ago

WHOA

At first glance doesnt seem like it will be good. even when it first starts xD. But it comes together well and plays nicely too. Nice implementation of a codex :). Nice work.


People find this review helpful!

StoneCrafter97StoneCrafter97

Rated 5 / 5 stars 2 weeks ago

AWESOME

THIS GAME IS SO AWESOME THAT MAKE MY DICK ROCK HARD