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Credits & Info

Nov 22, 2009 | 12:25 PM EST
  • Daily Feature November 23, 2009
  • Weekly 2nd Place November 24, 2009

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Author Comments

Hey everyone, here's a game for you. It's a moody little puzzle game about a hermit that expands on the mechanic seen in games like Cursor*10 and Chronotron.

Bonus points go to Luka Marcetic, who handled the art, and David Carney, who wrote the music.

Don't forget: If you mess up, push R to reset the level. P or Escape to pause-Volume controls are in pause menu.



Rated 5 / 5 stars


I don't know what to compliment first, if the playability, the backstory, the concept, the music, or the ending.

It was interesting, too, to read what the man was telling during each level (The final level was specially hard, mind you, but doable nontheless)

The puzzles required some level of thought... nothing too strainful for the brain, but it did require a certain degree of imagination to solve some of them.

Anyways, it left me thinking... I felt somewhat identified with the man to a certain level. I think we all do, really. We all do sometimes feel like we're all on our own. You did a great job representing thi very metaphorically. I hadn't commented or voted on any submission for quite a long time, but this deserved it. Bravo.

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Rated 4 / 5 stars


it's a great concept, but already exist in a game called BRAID, allthow yo have nice music and minimal ambient.
nice work!


Rated 5 / 5 stars

I love this game.

I just do. Its amazing. For the love of all that is good in this world, And Kathryn....

Make a sequel. Please.

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Rated 5 / 5 stars


lol theres a glitch when you press space bar too many times, your copies turn invisible


Rated 5 / 5 stars


definitely had a touch of braid but didn't feel rip off. More like a spiritual sequel to it the gameplay was really simple but it matched the pace of the game.