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Credits & Info

Nov 22, 2009 | 12:25 PM EST
  • Daily Feature November 23, 2009
  • Weekly 2nd Place November 24, 2009

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Author Comments

Hey everyone, here's a game for you. It's a moody little puzzle game about a hermit that expands on the mechanic seen in games like Cursor*10 and Chronotron.

Bonus points go to Luka Marcetic, who handled the art, and David Carney, who wrote the music.

Don't forget: If you mess up, push R to reset the level. P or Escape to pause-Volume controls are in pause menu.



Rated 4 / 5 stars

the last level

was so hard but i finally beet it...yay


Rated 5 / 5 stars

This game is a very nice game.

In this game you are a man who is named Jack. Jack is a hermit. He soon finds the ability to clone himself, and I believe this game is the perfect game. It may not be possible but hey, people are breaking the laws of possibilities with every game like this. This is what I would call a good game. This is great, quality, 10 and 5 deserving work. If anyone says otherwise, they just might not like quality. This is just very nice. It was difficult at times, but everything was able to be figured out. And good games usually take a little longer than a day. I am glad that people are working hard with games like this. Overall, this is one of the best games I have ever played.


Rated 5 / 5 stars


a game and a beautiful story... definately one of a kind this was a beautiful game!

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Rated 5 / 5 stars

Art in the form of a game.

This game was so beautiful, I took the time to create an account so that I could share my opinion. The music went absolutely perfect with the melancholy and reflective storyline. The narrative nature of the story truly made me sympathize with Jack in a more profound way than most other games I've played. Otherwise, it might have been just another platformer. My only complaint is that I found the game to be too short. I had really hoped for more levels and more narration from Jack. Perhaps more flashbacks of Kathryne.
I couldn't help but assume, when Jack said something along the lines of "Maybe I could prevent Kathryne from meeting me in the first place," that he would use his odd new 'time turning power' to alter the course of the past and save Kathryne from his selfishness.
However, the ending provided some intriguing irony and symbolism. On the last level, he had used his 'time copies' to achieve his own means in the same way he had with Kathryn. I admit to tearing up at the symbolic two flowers and green box. Overall great game and I give you a well deserved 5/5.

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Rated 5 / 5 stars


The music went along beautifully with the narrative. The ending was so beautifully melancholy. Good gameplay. The last two levels were tricky. A simple game with a touching story. 10's and 5's.