Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
The sequel with improved EVERYTHING, now the levels transform, zoom and all that jazz!
Its an Addicting game. Dont pass it up (unless you plan on going somewhere in the next few days lol). BTW, does anyone know where I can get the music to this game?
Nice, but laggy?
I liked the concept of the game, but even on low quality the control feels really laggy and slow...
The mouse dodger game reborn
Well, it's a mouse dodger type game. I didn't think anyone would improve on the concept. But it's not just any hastily made mouse dodger. Rather, it employs a SHMUP game type of approach similar to Frantic. This, I must say, was executed well.
I don't know how you packed all that music into 2.4 MB (I assume that you made most of the download from off-site?)
The music variety was actually good-except that for instance, I recognize Chaoz Fantasy by ParagonX9 but found no credits anywhere, not even on the main menu. Haven't finished the game yet, but still, the credits should have been available from the main menu. (Sure the song been used in a whole lot of other flash and I don't think you make a profit off this, but still...)
I'm sure you didn't mean to do this, but I highly suggest that you give credit to the other musicians as well on your next update. It's only proper.
My score was based on the gameplay though.
On the first stage where there are two moving guns stationed at the top and the right side of the screen, I wonder if the top one was designed to fire a shot that streaks down to the left of you. The shot doesn't even come from the barrel of the gun. It could be part of the game design, but it looks so awkward.
Likely, the game has been fixed since the couple of hours the previous batch of reviewers played (and the author took simbrian's advice). Either that, or I don't really see what people are complaining about concerning getting hit because of the cursor moving so suddenly. When your cursor has a green pulsating circle around it, it means that you're invincible. And after level ups or at the beginning of stages, you get that green circle for a few seconds.
Still, that key input (Spacebar perhaps?) to skip the level up dialog boxes couldn't have hurt and would only make the game flow much more smoothly.
Graphics and audio fit this game and the control is smooth and to the point. Nice going..........vp
Needs one thing fixed
Just throw in a 1 second invincibility after you level up and it would really help your rating.
I love how it compares you to the highest scores while you play. Very awesome.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.