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You are the brave mercenary hired to siege and take over this land.
Try to conquer this kingdom using 3 different types of medieval siege weapons and various ammo types.
From the Developer of Castle Clout with Liam Bowmers permission.
Version: v. 1.0.21, fixed many problems
My computer couldn't even load it....I wanna play!
5 for effort
level 35007: sea of tranquility????wtf
One or two things..
That make's me want to kick this game in it's virtual teeth.
1. Oli...Oil...I Haaate them soo much, since they never doo what you want them too do. If you are NOT suppost too blow them up, they will explode if a head from a dead soilder hits it even the slightest. BUT if you can blow them up, that would help you, they will not explode even if a hole damn house and all the soilders in the world fall over them....they don't do a damn thing. Why?
2. Fire...fire is awesome and can help you really well in some things moments.
3. The aim....what is up with the aim? If i do one shoot on let's say... 100 p and 20 h they will NOT fire at the same high't OR length...Why?
But other then that....it is just great...so much too blow up and some real good stunts you have too fix.
A decent of copy but u have a long way to go.
Ok as most people know this is a clear copy of crush the castle which is ok because Crush the Castle is an awesome game and if someone can make it better that is great. Unfortunately you this is a weak game because of a couple very irritating factors but first is here is what was a good that Crush the Castle didn't have: you could by power ups(though I don't know how cool they got because you game got boring quickly) and the added challenge of actually have targets you have to kill, targets to avoid and targets that give you bonuses. Great ideas! Sadly while the previous mentioned idea were great you should have improved your game engine instead. The catapult itself is very annoying to control. While I may be spoiled by Crush the Castle, it really slowed down the game to have to keep adjusted the aim a power. It would have been more enjoyable if the you could just click when you want to release the stone. Also even when you change the angle and power, the catapult animation never changes which something Crush the Castle had perfectly. The other thing that made me stop playing this game quickly is the very very major bug that time in and time out even when you hit certain target, a building fell on them, or they fell off a building, they would die. I'm sure that is fixable but if I can't even kill people that should be dead it make the game sloooow. Ok so while some of my opinion stems from the fact that this a copy of game that is not nearly as good as the original, I would still haven't had to stop playing because of the above mention complaints the difference is they are just more damning when another game did it way better. If you can fix these things you will have an awesome game that I play again. I hope you can improve it because you do have something good to work with.
*cough* reminds me of some other game *cough*
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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