Ultimate Gear War
Join the alien war, prepare your gear and protect your base at all cost!
4.22 / 5.00 14,383 ViewsExperiementing with some code, a couple of hours later, this is the result. I may come back and update this into a full game at a later date. But it's kind of cool as is, so I thought I would upload it for others to check out. Enjoy. ;)
Reviews
Rated 2 / 5 stars November 14, 2009
Has potential, but right now, it's boring
Game is simple enough, but indeed, it is experimental-just didn't feel like a complete game. I primarily give ratings based on gameplay, and shooting at only asteroids, no matter how pretty the effects are, can't really hold anyone's interest for long. Still, if you were just testing some code, this could be the base for an even cooler SHMUP.
I felt that it took longer than it should for the action to really pick up, though. (around 500000 points or so).
There are many things you could do with this if you ever come back to it in order to make it a good vertical shooter. Make enemies with different patterns, separate stages, an upgrade system of some sort. Pretty sure you know what else goes in.
Rated 3.5 / 5 stars November 10, 2009
nice
Awesome potential. "demo" (i hope? :) ) The asteroids looked amazing by the way. hope to see more features!
Rated 4 / 5 stars November 10, 2009
seizure alert
what are you trying to kill me!
very addictive add upgrade and sheilds or something
Rated 3.5 / 5 stars November 10, 2009
Pretty good for an experiment
Fun, fast-paced shooter; I wouldn't say that it needs "improvement," exactly, but there are a lot of things that could add to the gameplay. Asteroids breaking each other on impact would be pretty cool, as would earning cash in addition to points to spend on ship upgrades, extra bombs, extra lives, and such. It might also be fun to see the occasional alien ship, like in classic Asteroids. Just a few ideas, there really is a lot you could do with this should you choose to update it.
Good stuff. Thanks for the input. ;)
Rated 4.5 / 5 stars November 10, 2009
The Experiment is a success
It all goes together so very well... and I especially like how the difficulty increases so subtly that all of a sudden I noticed there are asteroids everywhere on the screen!
Thanks! That was part of the experiement, to find out how many roids I could get on the screen before slow down. Even on my low end box, it was cranking out quite a few before any slow down.