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Galactic Colonization

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**Game Update:

- To cancel sending ships: Click on the planet sending ships, then click on it again.
- After winning level 10, game hangs bug - FIXED

This game has been sponsored by ArcadeBomb.com.

Galactic Colonization is a game of strategy and defense. Send your fleet to conquer hostile territories. Defend your planets with shields and turrets. Do you have what it takes to conquer the universe? Let the colonization begin!

Game includes:

- Three game modes: Campaign, Level Select and Skirmish.

- 10 Galaxies to Conquer

- 4 ship upgrades and 4 planet defenses

- Original soundtrack

- Auto Save Game feature

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good idea

shitty game

it's ok, but gets very unfair lately

The game is not very original, it's quite like nano war, but with upgrades. But that's not a big problem, I would still like it if it didn't have its serious flaw. This flaw is that I have to start each level without recourses, I can't use the rescourses I accumulated in the previous level, nor do I get any fixed value to start with. For the most levels I can still get on, thanks to the ship upgrades, but later the enemies have them too, maybe some get even more than I can buy, so I loose that adventage too. Like this in the 9th level I have no chance: everyone has planty of recourses (but me) and the build defenses to almost every captured planet while I can't even build a forcefield around my home planet! The somehow have a higher growth rate too, and all of them wants my planets!

Love it

first time i played it? loved it.... till i got to level 4, then hated it. then i realised that ship upgrades carried over, so started again. once you have a working strategy, even though it takes time, this game is not impossible at all :)

Good work dude

good but with some serious flaws

I liked most of it, unfortunately the parts I didn't like were very very large flaws.
1) The strategy was mostly the same for every level. ie. let the other team wear down a neutral planet, colonize it. Repeat until all planets are claimed, then simply wait until the other teams attack eachother and go in for the kill when a planet's defenses on the brink. Repeat as necessary and finish off the home planet. So maybe if you made it so players would have to change their strategy every couple of levels, this could've been a great game.

2) On the last level, my last enemy had built enough logic converters that when I attacked with every other planet, his numbers were actually able to grow. Either limit the ammount of logic converters an AI can build on one planet or allow the turrents to have a chance of being destroyed. It wasn't even really an option to take out his base planet early on because you gave the AI mad building ability. Seriously, if it wasn't for this, you'd have recieved an 8/10

3) More versitily with the controls would have been nice (as mentioned by madkins).

These aren't really flaws but they would still make the game better:
1) Include planet micromanagement (like should a planet focus on bunkers to increase the defence or launch sites to increase the rate of ships leaving to attack)

2) Hey the enemy just passed over my big planet and I couldn't do anything to it!
Obviously you were conveying a 3-d system in a 2- format, but really, I'd like to be able to take out enemy ships as they pass by strongly fortified planet to a tiny one right behind it.

3) If you complete a level really fast (and therefore don't research in the mission) there should be some sort of upgrade/reward/bonus given to the next mission.

4) More storyline!

In conclusion, this is a good game with heavy flaws.

PS i liked the difficulty curve. Don't listen to those pussies

excellent game

easy at the beginning, but becomes rapidly impossible

karbongames responds:

Yes, that is why during the early levels you should come up with a strategy in order to win the game. Some players will try to take advantage of the accumulating resources they get from a controlled planet... waiting until they have enough to upgrade. Some players will sacrifice a controlled planet, then capture it again as soon as an enemy captures it (it gives you more resources). But of course, staying too long in a level lowers your overall score.

And yes, it is possible to win the game by playing it normally (without having to wait for sooo long to get all upgrades on the early levels).

Credits & Info

Views
11,496
Faves:
15
Votes
8
Score
3.74 / 5.00

Uploaded
Nov 6, 2009
5:01 AM EST