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Uploaded
Nov 1, 2009 | 4:58 PM EST

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Author Comments

Edit 15/02/10 -------------------------
Added Ads from Mochi Media
Edit 02/11/09 -------------------------
Bug in 80-100 corrected
Submited -------------------------
This is a game that we had been thinking a long time ago, it took us two weeks to do the game. we hope you like it and have fun. its kinda a pokemon game but its better obviusly. there will be a second parte where there wil be quests, more osanais and more.
Please pm monoflauta if you find any bug

Reviews


Peanutpie8youPeanutpie8you

Rated 3.5 / 5 stars

...

I liked it. I really did. But, when none of my attacks did anything to even the weakest of critter, my attempts to flee were consistantly foiled, and my attempts to heal myself sadly inadequite, I decided that it would be best to stop while I still liked it. I will look for that second part when it comes out, for sure! :)

But I do agree with Animith about the instructions. I was a bit lost when I started. :(



W92W92

Rated 1 / 5 stars

its kinda a pokemon game but its better obviusly

NO.



AnimithAnimith

Rated 3 / 5 stars

Review Request Club

One thing this could have really really used was instructions. Although you kind of get the gameplay as you go along, having any amount of initial instructions would have been nice.
As well, a mute button. Mute buttons make your gameplayers very very happy, because sometimes no matter how awesome the music is they want to listen to their own stuff. And the music here, although nice, gets very repetitive quite fast. So mute button would be a simple and effective addition.

Superficials aside, I think you have the key elements of a game here, but it does need a fair bit of improvement. The strategy is very simple and manageable, but because it doesn't really evolve very far through the gave it gets quite repetitive. Just adding any kind of upgrades or different types of characters with strengths and weaknesses would have helped this a lot...or even a little more of a plotline? I guess that can come with a second part and the like, but as it is the gameplay and storyline left a little to be desired.

The drawings were okay, but perhaps could have used a little more detail or shading or just something extra to make them a little more artistic. In general, there's a lot of room to play around in to improve this, so it'll be interesting to see what comes with the second part.

-Review Request Club


People find this review helpful!
MonoFlauta responds:

"One thing this could have really really used was instructions. Although you kind of get the gameplay as you go along, having any amount of initial instructions would have been nice."
Yes i need to add that to second part thanks for telling it to me :p
"As well, a mute button. Mute buttons make your gameplayers very very happy"
Yeah... thanks for telling me too, a lot of people are asking for it :P
"The strategy is very simple and manageable, but because it doesn't really evolve very far through the gave it gets quite repetitive. Just adding any kind of upgrades or different types of characters with strengths and weaknesses would have helped this a lot..."
There are a lot of characters :p but yes it will have especial attacks energy, and elements strenghts and weakness.
"I guess that can come with a second part and the like, but as it is the gameplay and storyline left a little to be desired."
Yes it will have more story :P thanks for asking for it haha
"The drawings were okay, but perhaps could have used a little more detail or shading or just something extra to make them a little more artistic."
The true is that i dont made them... but yeah for the second part will be better believe me :p
"In general, there's a lot of room to play around in to improve this, so it'll be interesting to see what comes with the second part."
Thanks i will tell in the review request club :p
"-Review Request Club"
Thanks for reviewing... you deserv points :p


HaggardHaggard

Rated 2.5 / 5 stars

Gets too repetitive too fast

The basics are there. The game mechanics seem to work fine, but the gameplay gets very very repetitive really fast. The only thing I can do in a battle to damage an enemy is a simple attack. The animation gets old really quickly. Also it doesn't involve too much strategy to only press that one button. Some magic elements would be a nice thing here, you could then create monsters that are immune to certain magic attacks and vulnurable to others.

You should also add a mute butto nas the music also gets repetitive very fast.

Also there seem to be some bugs in the game. When you switch monsters the stats change, but not the image. Then the "experience needed" stat seems to be off for the second monster.
Also when you just leveled up, the "experience needed" stat also displays the wrong number.

Overall the game has a lot of potential, but right now it gets too repetitive too fast.
{ Review Request Club }


People find this review helpful!
MonoFlauta responds:

oks thanks a lot for the review... i am accepting ideas for the second part


CoopCoop

Rated 2.5 / 5 stars

So much promise...

Sadly, what let this piece down was that it appears to want to be a Final Fantasy style game, but with no real plot to it. You just go into the "city", visit the shop and then come into the wilds, to punch the crap out of a few monsters, before rinsing and repeating.

The menu looks really impressive and the way that you've got a nice selection of music is great as well. Sadly, the game graphics and mechanics let the piece go here, which was a shame. I'd suggest that next time, you start with a story and go from there, so that we can see the story develop as you get further into the piece. Mini games can come in handy here, like collecting items for people, while at the same time having to deal with the wandering monsters and level up. Try it out.

[Review Request Club]


MonoFlauta responds:

oks thanks... well this game will have a better second part with all the things that you suggested and more. PS: How can be this a final fantasy? XD