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60 Second Mayhem

rated 2.35 / 5 stars
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Action - Shooter - Run 'n Gun

Credits & Info

Oct 31, 2009 | 12:17 PM EDT

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Author Comments

Edit: Thanks for frontpage !
Edit: Fixed controls for movement.

Happy Halloween 2009 !

A very short game I made during summer.
Made in 3 days.




Rated 3 / 5 stars

Not very good

yes its not very good controls suck but i like everything else u could improve on your graphics and maybe some upgrades would be nice


Rated 3.5 / 5 stars


yeah not good at all its boring has no even small point to kill it isnt like very fun or gory to do so no upgrades and the grenades have to directly hit the zombies and you die in one hit.


Rated 2.5 / 5 stars


I thought this would be a good game, but several things mar it. The graphics could have been done better. The music is okay, but gets annoying after a while. The WORST things are the controls and the difficulty. The controls are still and VERY unresponsive, making it VERY difficult to evade the enemies. And what's the point of saying how much HP the zombies take off when they just kill you in one hit? Not a very well thought out game. It needs a LOT of work.


Rated 4 / 5 stars


but some problems need to be fixed. one problem was with the minimum range- once the zombies got to a certain point you werent able to shoot them. Also the left and right arrows weren't always responsive, when trying to turn and run for a little distance the character would just freeze in place.


Rated 4 / 5 stars

Good Game

Very good game.
Challenging but not extremely difficult.
The art was good, and the music works great.
The controls worked well (for me at least =p)
The shooting mechanics worked well and I also liked the size of the playing area. It added to the atmosphere of the game.

A couple of issues.
The grenade system is terrible. You end up flinging grenades everywhere without hitting anything. Plus, it has to be a direct hit to kill the zombies.
It was also a bit annoying when the power-ups spawned on the edge of the stage where the zombies appear.
I also would have added a score difference between grenade and pistol kills.

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