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Uploaded
Oct 29, 2009 | 2:10 PM EDT
  • Daily 4th Place October 30, 2009

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Author Comments

This is a build off of the Rage3 engine, with a little more of a trippy/kirby twist. I love how it turned out! :D

Also, I'm getting very tired of stick people. The only time I'll really make stick games now is just for my friends who have stick-related websites, such as stickgames or stickpage... I've grown fascinated with creating my own little 2-d world of characters. And Globby is my first character! :D

please keep reviews intelligent. nothing makes me want to disregard someone more than horrible grammar and lack of knowing what you're talking about.

Reviews


JaydubiaJaydubia

Rated 3.5 / 5 stars October 31, 2009

Has potential

To make this better:

-Add save point or respawn zone
-Make points useful, stuff you can buy, levels, etc. (perhaps buy continues?)
-Give some kind of hint as to where the next goal point is. In rage3 enemies don't respawn so it's easier to tell when you're in a new area. or add a minimap
-Make the eating button do a little damage, it's easy to hit it accidentally.

Good game overall!

Keep up the good work!


People find this review helpful!

bman200bman200

Rated 4.5 / 5 stars October 31, 2009

Cool!

I just don't like it when you die and can't come back to life...


People find this review helpful!

shroomi-MHSshroomi-MHS

Rated 5 / 5 stars October 31, 2009

good

It's nice to know a artist who is tired of sticks and would rather do something creative. It's nice and not very commune. but if you truly want to let go ditch the brawler/fighting style. i dont know make a performer! make a RPG! make something brand new that will astonish!


People find this review helpful!

LilyLovelockLilyLovelock

Rated 3.5 / 5 stars October 31, 2009

It was okay...

...combat's a little console button-mashy, though.

Might be a hit on a console, but I don't wanna break my keyboard trying to make progress. I'll give it a 4/5 since I had a decent amount of fun, though.



AgarathAgarath

Rated 3.5 / 5 stars October 31, 2009

Good idea

But combat isnt the best