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Click an play when the white cursor near the middle. Just simple !!! :)
Thanks for all comments.
good idea, terrible execution
For a game with so much potential it is a shame it was written guy a first year programming student with no imagination. The conept is nice for a quick time wasting flash game. But the fact that you have to sit through endless draws that go on forever...and that each fight is EXACTLY the same makes it unbearable. You want people to play this game? Get rid of all the battles that do not result in damage. Or at LEAST put so variation in the battles.Whether that is on draws, or the early parts of a battle before damage is done. Just because it is a time waster game doesn't mean that people want to REALLY waste time. And if there is anything more repetitive than the battles it is the annoying music. If I was a CS101 professor I would give this game a C-.
a lot of potential here....but it reminds me too much of a few other basic games like this i've seen from sites like armor....i dunno....needs a fair bit of work to warrant anything higher than a 4
Moves Way, WAY too fast.
the scenes are too long and repetitive, there is no clear indication of who your character is and it is like a random sim... it sucks.
I actually beat it
and i even hit right on the arrow sometimes as well. 9/10
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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