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Uploaded
Oct 21, 2009 | 8:50 AM EDT
  • Weekly Users' Choice October 27, 2009
  • Daily Feature October 22, 2009

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Medals

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Baby Steps 5 Points Make Gretel walk for the first time.
Slingshot Breakfast 5 Points Obtain the slingshot
Bitch Slap 10 Points Shoot mom in the face
Honey Horror 10 Points Get Bee Death
Sucked Dry 10 Points Get Spider Death
Time is Running Out 10 Points Get the clock
Electra Complex 25 Points Get Dad Carriage Death
Gretel Unit 25 Points Take 200 shots with the slingshot
Here is Mommy! 25 Points Get Axe Death
Kain 25 Points Kill Hansel
Kiss That Cyuke 25 Points Get Rabbit Death
Pecking Order 25 Points Get Crow Death
Pest Removal 25 Points Trap the squirrel
The Flamer 25 Points Get Fire Death
Clockspert 50 Points Solve clock puzzle
Get Stoned 50 Points Get all 10 stones
Pop, Rock and Drop It 50 Points Drop all ten stones
Grimm Master 100 Points Get all 10 deaths

Author Comments

GRETEL PART 2 IS OUT!! GO PLAY IT!!!

Added saving into the game, the game now auto saves so you can come back later and finish your game!

To get the Grimm Master medal you have to get all 10 deaths in ONE playthrough. You must then wait till the END of the credits.

800,000+ views!!

Thanks everyone for the many kind reviews! We're hard at work on part 2...

After a long time in development, the adventure begins. This was a labor of love. Hand painted backgrounds and characters all scanned and worked up with Flash. Everything should be working alright, but if you notice any major issues please let us know and we will fix them right away. Thank you Tom for the sponsorship! It lets us keep making games like this. Special thanks also to Mike Rudolph for making such excellent music. This is part one of a three part game so stay tuned for more Gretel and Hansel!

For some reasons the walkthroughs below are showing up with an extra space in them, when you copy and paste them into your browser just remove the spaces.

Walkthrough here (remove the space after hanse):

http://www.gretelandhanse l.com/walkthrough.html

Video Walkthrough (remove space after .com/wa):

http://www.youtube.com/wa tch?v=UouWyOhW7kk

Reviews


iloveyou08iloveyou08

Rated 3.5 / 5 stars

not bad

it was kinda hard, and she moved kinda slow...but it wasn't bad!



mcom234mcom234

Rated 3.5 / 5 stars

good game but..

ran into a couple of bugs that really started to ruin the game for me but other than that its a really gewd game the bugs are the only things stopping you from getting a 10.


People find this review helpful!

CountDraculaFanCountDraculaFan

Rated 3.5 / 5 stars

Well, I must say this has an interesting plot. Quite some logic required as well. Didn't like the amount of violence, but then again, that's just me. Overall a nice game. Good job.



gmerrimentgmerriment

Rated 3.5 / 5 stars

Often confusing, very short

Gretel and Hansel is an interesting game. I played this game after having played the sequel, and I must say I think it colored my expectations a little, so I'll do my best to rate it on its own merits.

Controls are a little sketchy but mostly do their job. The most difficult thing in terms of control was doing any rapid shooting with the slingshot, which wouldn't be a problem at all if some of the puzzles didn't call for it (for example, at the well-flower puzzle).

All adventure games struggle with unintuitive and arbitrary puzzles, and G&H is no exception. G&H utilizes helpful thought bubbles to give you hints as to how you should proceed, but only in some circumstances. In others, the course you must take is quite obscure.

G&H offers you medals for the various deaths you can suffer, and personally this is a pet peeve of mine-the goal of any game is to win the game, not lose the game; why then are most of the medals associated with failure? I believe that these games offer "death medals" to encourage you to see all of the deaths they went to great lengths to create, but shouldn't the encouragement be geared towards good gameplay and not poor gameplay? Why reward failure so much more than success?

I am confused by the fact that I get stones without finding them or actually completing puzzles. What is the purpose of that? Did it have anything to do with the clock I found (and could find no use for)? I just have all ten stones suddenly, regardless of whether I've found them or not-so on my first playthrough I've not figured out how to best the spider or what the doll is for (related? I'll never know). This may be a bug or it may be a feature intended to move you along, but in an adventure game, you shouldn't proceed until you solve the puzzles.

G&H is awfully short, and after the finishing the second game, I think the creators would do well to fix the bugs in each and combine them all into one large adventure game. It would certainly be comparable to commercial full-length games in its class at that point.



youeatcakeyoueatcake

Rated 3.5 / 5 stars

scary

the game itself is pretty good, but it is also pretty srary at some parts and i don't like that...