test.imp.swf by Eirun



Author & File Information


Submitted: 10/20/2009 | 05:41PM EST

File Info: Game | 243.1 KB | Add Game to Favorites

Genre: Tutorial

Current Score: 2.05 / 5.00

261 votes | 769 views

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Author Comments

This simple devtool lets you test how external files will load and behave in your AS 2.0 Flash 9 movies.

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The people have spoken

Average Score: 9.5 / 10

Score: 9
jake-thesnake

"Cool story Bro!"

date: October 20, 2009

Hey man this thing works great, I tried it by using art in the art portal and it works great. I don't know how to get a shockwave flash object (I'm such a nerd.) though. :/

October 21, 2009

Author's Response:

Finding a flash movie on a site may be tricky. You have to peek into the page source code - you can do that on most browsers by right clicking (Mac: Ctrl+Click) into the page background and choose "View page source..." from the appearing context menu. In the code, you should be able to use some sort of search for the string ".swf" (without quotes). You copy the correspondent full path (this can also be tricky if the flash is invoked locally) into the field. If the flash won't display for a long time, it's not compatible with this program's setup or it's protected from import or misses cross-domain policy settings. (Yep, this is for hardcore coders only.)

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Score: 10
aniforce

"it works"

date: October 20, 2009

well it works... Which is nice... I don't think Newgrounds aproves though, but surely let me know how ya did it or is it just a normal regular loadmovie(""); thing...?

October 20, 2009

Author's Response:

Exactly, a basic loadMovie() with a plain loadSound(). It's just a simple gadget to avoid the inconveniences of actual coding and uploading a demo only to test things out online.

It's only a small development aid, I don't expect too much of this thingy. :)

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