You, a little girl, end up in a creepy cellar after being promised free "icecrem".
Escape from the house without being caught by the insane cook!
This game was the result of an assignment for a level design class 2 years ago.
The focus of this project was basically level design and creating a cool puzzle chain.
It was made in a couple of weeks by a team of 5 students:
Peter Groeneweg - design / coder
Dennis Haak - design / animation
Martijn Kors - design / animation
Brian van Bruggen - design
David Kamerman - design / art
We had some more rooms planned for the upper floor, but we kinda ran out of time since we had other projects running parallel to this one :D It's still pretty much a finished game though.
Sorry for the crappy preloader, it's 5MB, so it might take a while to load.