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UPDATE: Everything is working now!
Get to the end of each level without breaking.
Eggs are portable save points that you can place yourself using SPACEBAR.
Arrow Keys or WASD to move.
P to Pause.
Save atlantis from the grasp of the evil wizard.
I hope you enjoy Glass Fish Rhythm Adventure.
Send questions / comments / bug reports to prettymuchbryce at yeah who dot com
I like it, very nice, challenging.
Ouais ben c'est d'La marde
Loved the ending, good job. I think people are voting low because they're getting frustrated. Haha was fun though.
Fun, but not amazing.
First off, I have no idea what game most of these people were playing. A score (when I'm looking now) of 3.40 is no where near what it should be, and by my guess, something like this should be at least 3.80-4.00, if not higher based on what most NGers actually pass as "good."
That being said, my experience with the game wasn't half bad. The controls are loose, as you would expect from a game based under water, and if you couldn't compensate for going too fast, you A) Didn't need to go that fast or B) Suck. Based on the name of the game, I figured the controls actually had to do with the rhythm of the song and was sadly disappointed when that turned out not to be the case, but once I realized most of the obstacles (the level itself being the exception) were BASED on the music, it kept me wondering what exactly the next beat would bring my way, or how the next obstacle would react to the change of instrument.
The story isn't the best, by any means, but it's something enough to make a dinky Flash game out of, so you really didn't need to go into it. For what it is, the story is just fine. If it was like, 10 or 20 levels, I'd want to know WHY the Wizard wanted fish trinkets (or, for that matter, how he could breath and speak under water or why he had a mechanical whale), but for a 3 level game, it was acceptable.
The music and graphics were catchy 8 bit goodness aside from the fire, steam, and lightning. I would have preferred if everything was done in retro glory, and feel it would've given that much more to the atmosphere of the game.
All in all, the game isn't bad. It's not the best, but FAR from the worst.
Also, to those of you who AREN'T the author.... it's not hard. You're just not patient. Understand how long it takes to stop depending on how fast you go, and if you need to brake hard, hit the other direction. I died a lot, yeah, but it was because I misjudged, panicked, or didn't know what to expect - RARELY from sloppy controls.
Really i mean if it's not hard its dumb if it's too hard needs to be easier why can't all of you lighten up and just play what's there all of you acting like spoiled brats ever hear the phrase "beggars can't be choosers" if it's so easy for all you guys why don't you guys make a game cause i'm pretty sure it's sooo easy plus when they make a game they don't know what people are excpecting in a game they just make it hoping for the best and to please you guys and plus its not that hard all you do is avoid touching things kinda like a old atari game to be honest i dont't see the big deal with this game its good its ok it's normal stop bitching!!
A N64 styled Collect-a-thon 3d Platformer!
Swap between the worlds and help two little friends to reach the same goal!
God did it in 6 days. How much time will you need?
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