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Uploaded
Oct 14, 2009 | 8:36 AM EDT

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Author Comments

Clean your path all the way down!

Dungeon Cleaner is platformer/shooter game with levelling and complex weapon system implemented. To beat hundreds or even thousands of challenging enemies you will need to collect gold and gadget parts to build up an invincible hero.

To encourage the replay value, we put in a lot of secrets, easter eggs, and substitutable weapons, which assure that you can finish the game just the way you want (brute force, sniping from distance, or blowing stuff up).

To make it harder for you, more than 80 levels are also riddled with traps varying from near-to-harmless spikes to deadly molten lava.

The game took over quatrer a year to finish and 3 people had to waste ungodly amounts of time on this jewel amongst games. Enjoy!

[Controls]

Right-handed:
Movement-WSAD, Jump-Spacebar, Weapon changing-Q E, Reload-R, Interact-F, Dynamite-C, Show ammunition tab-I

Left-handed:
Movement-Arrows, Jump-Shift, Weapon changing-Del PgDn, Reload-Num0, Interact-Ctrl, Dynamite-Num1, Show ammunition tab-I

Reviews


AjaxWarriorAjaxWarrior

Rated 5 / 5 stars

Oh yeah!

Love this game! Keep up the good work!



Murk280Murk280

Rated 5 / 5 stars

- -

Not often do I find a game as entertaining as this one was. I had expected it to be a short and simple hollow platform shooter with outrageously unbalanced weapons, but I was completely wrong. It does start out very simple, but gets to be quite a challenge later through the game, and the small plot was actually pretty interesting.
I see a lot of reviews crying over the control scheme, but I didn't find it to be too distracting. Being able to shoot backwards still towards the cursor would be nice, but its not a big deal. One thing I would have liked to see would be the ability to assign weapons to number keys, because I'd often find myself trying to switch to a specific weapon quickly. Not a big deal either.

The game was quite a challenge to me (I can't even recall the number of times I died on the final boss), but it never stopped being fun. The weapon upgrades were awesome, and this is one of the few games where I was actually able to afford the best weapons at games end.

There is one small bug I found, though. Upon my second play through, when getting to the area with the spiders, there was no boss. I was simply stuck there with no boss or key. It's second play through though, so I suppose not that big of a deal.

In a nutshell, fantastic game! I loved every minute.



W0WM4ST3RW0WM4ST3R

Rated 5 / 5 stars

Whoa.

Can only be described as one of the best games of all time.



wolfpupgrlwolfpupgrl

Rated 5 / 5 stars

wow

thats majorly addicting.
its extremely fun and challenging to think.
some parts are hard and the weapons are good.
soundtrack is awesome, perfect for the game.
there is a bad part, some of the areas the monsters spam, majorly.
but other than that awesome;y addicting game.
10/10
5/5


People find this review helpful!

dnlkirodnlkiro

Rated 5 / 5 stars

Whiners everywhere

Why is everybody whining about the controls? if you're a PC gamer the setup is the same that's been used for ages. I, myself, had zero problems with it, except that my pinky got cramped after playing for like 6 hours (although I didn't use my pinky). And I guess HecticMuffin didn't play past level 15 because W is used to go up ladders and you can jump off those, which is critical in several points. Mapping jump to W is a BAD idea.

Loved the secret weapon, it's great fun at the new beginning.

More general aspects. Well, music started getting on my nerves after a while, but turning it off solved that.
-All the guns were good when you first got them. But by the end it was pretty hard to get the last weapons because gems are really, really scarce, or at least they were in my first playthrough, I couldn't get the microgun.
-A map would make navigation easier, even if most of the time it's pretty straightforward if you keep your eyes peeled. I got lost more than once and it was pretty frustrating to kill the same ghosts over and over.
-Difficulty was fine, IMO. Some mobs were very tough, but they all exploded in the end. I had nearly run out of bullets when the final boss killed me, I made sure to restock plenty ammo.
-I really missed a lot of stuff, some of the breakable walls were incredibly difficult to spot, and then even harder to break. Dynamite was rare at the beginning but then I was swimming in money and hence explosives. The grenade launcher was a great replacement for dynamite but it came a little late for me. Bigger cracks on the breakable walls would have been nice, or maybe a weird sound like in zelda.

I thought this game was awesome, one of the few that grabbed me enough to play 6 hours without rest until I was done with it, and then start again to get even more stuff.

And as final thought I really hate water and lava.