Score: 6
"Lag ruins it."
date: October 13, 2009
For something so processor heavy, you should consider simpler graphics styles. A game like this will only ever be fun if it is smooth, and fast. I found the first one on minimum graphics much more fun.
I mean, i've got a pretty buffed up pc, yet i still have to turn the graphics right down before this runs mostly smoothly which completely goews against the point of the pretty graphics in the first place.
You shouldn't be aiming your flash game at people with Octocore, 256-bit, 250 GB RAM computers from the future.
A game like this would look beautiful with just a black background and a basic white, wireframe background, and it would take much less time. If you change this game to something like this, please, pm me, send me it and i'll finish it, multiple times. This game is fun, but it is just so hard to run, especially in later levels.
I was so disappointed by this, because the concept and physics is incredibly enjoyable to play around with, your just aiming too high with the graphics.
Please, rethink your graphic style, please...
(but still 6/10, 5/5. Bloody good game. Damn good effort. This deserves front page, you could use the criticism and awareness)
October 13, 2009
Author's Response:
The problem is Flash and rotation dont mix, its about the most expensive thing you can do in Flash... Spin1 was quite processor heavy too.
The other problem is the frame rate is set to 60fps, that because it looks choppy at lower framerate since the screen is so big.
Why dont you PM me, I can send you the file, or you can download it from here. Then play it on the desktop flash player with a reduced window size, it will run much faster that way because it'll be rotating a smaller bitmap.
Cheers.