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Credits & Info

Uploaded
Oct 10, 2009 | 9:29 PM EDT
  • Daily 3rd Place October 12, 2009

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Medals

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'My Up Key is Jammed!' 5 Points Survive 15 seconds without jumping.
Competing 5 Points Submit your score.
One Wrong Move 5 Points Die by falling off the edge.
Still Alive 5 Points Stay alive for 50 block-drops
Tetris'd 5 Points Die by getting squished.
That Was Useful 5 Points Perform 15 corner-flips in one game.
Well Educated 5 Points Complete the Tutorial.
Addicted 10 Points Play the game for at least 20 minutes.
I'm Not Stopping 10 Points Stay alive for 100 block-drops.
Leap, Kangaroo 10 Points Jump 50 times in one game.
Total Showoff! 10 Points Earn a score of 45+ seconds without jumping.
Dodgelicious 25 Points Stay alive for 250 block-drops.
Smooth Moves 25 Points Perform 3 consecutive wall-jumps.
Ninja 100 Points Perform 6 consecutive wall-jumps.
True G4m3r 100 Points Stay alive for 1337 block-drops.

Author Comments

Be sure to check out the official TETRIS'D fan page on Facebook! Link on my userpage.
----------
---FACTS AND TIPS---
-True G4m3r takes about 1113 seconds to get.
-The most common glitch is caused by holding up and right while in a corner to the bottom right of the character. If you can avoid doing this, you will find that there are a lot less random deaths. To see what I am talking about, go into the tutorial and keep holding up and right.
-Never press K while standing next to a wall four or more blocks high that is composed of two or more pieces. You will almost certainly die.
-Ninja is by far the hardest medal in this game. Contrary to popular belief, it is not impossible.
-If you are falling off the side, try using either J or K to save yourself. It can really help out.
-If you are about to get crushed, sometimes J will glitch the character to jump up through the block and K will glitch the character to roll through the block.
-True G4m3rs know how to use exploits to their advantage.
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After receiving an overwhelming number of requests, I present to you the TETRIS'D game! I teamed up with, programmer, Cam McKinnon (LittleMonsterGames) in order to bring this game to life. Also, we kept Parker's fantastic music!

Avoid the deadly tetrominoes and stay alive as long as you possibly can. The game goes on for as long as you can stay alive. The goal is to get the highest score possible.

CONTROLS:
Walk: Left/Right (or A/D)
Jump: Up (or W)
Grab+Roll: K (you grab onto a block next to you, and flip onto it)
Wall Jump: J

On a side note, I would like to thank all of my fans. You guys are the force that keeps me coming back to Newgrounds. I would also like to thank the game's sponsor, StickPage.com. They have a nice section dedicated to the Tetris'd series that you can check out!

Good luck everyone, and enjoy.

Kobra Editing

Reviews


coolguyfaisalcoolguyfaisal

Rated 3.5 / 5 stars

It's Okay

it would live up to the animation if the stickman was more areobic and slicker.

A few problems that you can try to fix in the future

The wall jumps can be delayed, so i find my self rapidly pressing J

You fall through blocks at random times

A feature to kick off a block and horizontally reach the other side (a cooler way to dodge)

The Roll seems to be the key i'm using the most



turdkillerturdkiller

Rated 4 / 5 stars

very good

i love how the stick jumps so high and how you can get on the falling blocks good game keep up the good work :)



madcat344madcat344

Rated 4 / 5 stars

a fun game with tons of glitches and blocks

very fun but has alor of glitches and i mean alot i fell but i didnt die i randomly keep dieing when blocks are like 4 blocks above me i like the game but the glitches piss me off great game though looking forward to tetris d 3 =P



shengin84shengin84

Rated 4 / 5 stars

Very good

8/10 because of the bugs that are pretty easily exploitable. The infinite time bug, and the "never die" bug, mostly, but a very nice concept for a game! Keep up the good work!



oloamoofloloamoofl

Rated 4 / 5 stars

fun, but it's too easy to exploit

if you stand on a far corner, as far as possible, you can't die.. all you have to do is jump as much as you want to avoid the bottom red line

if you start a game, then right click "forward" up until it congratulates you for completing the tutorial, then wait there for however long you want to wait, next time you click forward you'll be given a time for however long you waited.

that's how people get 12 hour scores

kind of makes the highscore system pointless

otherwise, fun.. i hope there's an improved sequel