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Credits & Info

Uploaded
May 2, 2002 | 9:35 PM EDT
  • Daily 3rd Place May 4, 2002

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Author Comments

Cheebis Adventure : A short adventure game i made to try some adventure game engine stuff. it will probalby only take people 2 minutes to beat.. but its kinda fun.. Atleast I get practice ;)

Reviews


gamerpeepinpagamerpeepinpa

Rated 3 / 5 stars January 20, 2007

Meh...

It was an okay game...



justink93justink93

Rated 3.5 / 5 stars April 6, 2006

oh yeah!!

lol this is call but the constant o yeah anoys the shit out of me but seeing as this was made in 2002 this is quite a good flash rock on man!!



Beulah-McGillicuttyBeulah-McGillicutty

Rated 2.5 / 5 stars February 27, 2006

oh yeah!

too much ''oh yeah''s ;)
rather than that.. a bit easy but good



DelightraCardeanneDelightraCardeanne

Rated 1.5 / 5 stars February 1, 2006

Well, I must say.

It was lame. Yeah, it was, but it was easy, a little TOO easy. Like, I thought i would actually have to give SOME effort when fighting the big green blobby thing and the metal catlooking thing. But Alas, I merely touched him and down he went. Sorry, but I can't score yah high on this one, babycakes. ;)



RyanAnRyanAn

Rated 2.5 / 5 stars November 24, 2005

5

My final score was like 81 or 83. It would have been a nice idea to have the option to see your final score at the end of the game. Maybe in a small menu or something and not just in the repeated starting menu that you first see at the beginng of the game offering the instructions. I like the concept of the game, it is very simple and old school. It kind of reminded me of an old school Nintendo/NES game of yesteryear which is always a plus. The audio was very minimal, between an "UGGG" and another piece of audio. Something else would have been nice, perhaps some sort of background audio, or a few more seperate character sounds. The artwork was very simple in style, with repeated graphics at about every stage. At least they were rotated in color and sometimes shapes for characters. Is it possible to die in the game? A suggestion would to have a set amount of lives, and have the ability to loose them if they need to be so. I liked the game, it was simple, and shows that you have some fun with your work. Good luck,

Ryan