Score: 5
"I love this game. I hate what it did."
date: October 23, 2009
So, Clockwords is a great game - one of my favorite additions to NG over the last year. It's got great replay value; it's just really satisfying to blow up those mechanical spiders. As others have noted, the dictionary will occasionally not accept a legitimate word, and there are some words that it does accept that probably should be considered proper nouns . . . but those are minor quibbles.
My big complaint? I've been playing this game since it came out on NG a few weeks ago. It's taken me *ages* to build up a boiler full of gold and jade letters (what's a level-5 gold letter equal to in iron letters? something like a billion). And then I went to play yesterday and ALL OF MY PROGRESS WAS LOST. None of my letters were in the boiler, and the game didn't show any completed levels (even though I'd completed up to level 52 or so).
So, what happened? I wish I knew. Maybe it's a bug. Maybe the developer posted a new version that didn't like the old save data. Either way, it's a really crappy gaming experience to have that much work wiped out. It makes me not want to play the game any more, which is unfortunate - but I'm not going to put effort (even gaming effort) into something that takes away progress so capriciously.