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Uploaded
Oct 2, 2009 | 3:40 PM EDT
  • Daily Feature October 3, 2009

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Author Comments

Create your own fortune. Travel the land seeking to destroy the Buccaneers, an evil pirate organization bent on being outlaws... or join the Enforcers to help stop them and bring piece to the land! You decide, you build your fate, and in the end you choose the path you want to take and how to get there.

Frontier is a non-traditional RPG, taking mostly the form of an economics game... but in the sense that you're not set on a linear path to go destroy certain enemies or collect items. Your job is to survive, earn money, and do as you please. Destroy the Buccaneers or take down an entire city for your taking. Join the Enforcers and battle it out with some mercenaries to become true evil.

50 different cities beckon your trade and visit, each located in 10 unique environments and place. Each offers new financial opportunity or guild headquarters to find more purpose in your worldly pursuits.

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Produced by Armor Games, Concept and Lead by jmtb02
Artwork by the Swain
Music by Mohammad Fikree

PM me if you have any questions, bugs or comments - jmtb02
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Reviews


noods123noods123

Rated 4.5 / 5 stars

loved it

Even though there are a few bugs, this is a fun, albeit an easy game.
It's cool that there are a whole bunch of achievements to be had too! :)



AndaloriumAndalorium

Rated 4.5 / 5 stars

love playing the game, just wish it had medals for newgrounds


People find this review helpful!

Sephiroth1997Sephiroth1997

Rated 4.5 / 5 stars

I love the game but

People always get from me,but I never get away from other people



DMS86DMS86

Rated 4.5 / 5 stars

Very good game. It has some bugs, especially when travelling at max speed.

I think it would be good to add a "Sell all" button.


People find this review helpful!

00poop7x00poop7x

Rated 4.5 / 5 stars

More Scenarios

You know, there are so many great flash games like this, Caravaneer, Broken Mirror, Orbital Decay. One of the significant issues is that these games can be made so totally better by simply creating a different scenario, storyline, and/or series of enemies to battle. Just using the same game engine, and half the time and effort of the first version of the game, ANOTHER game of equal quality and allure can be created.

Of course, for Broken Mirror, the main problem was horrible glitches. Caravaneer was a pretty good trading/roguelike, just like Frontier is, but Frontier still has that infinite money glitch, which detracts significantly from the game.