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Oct 2, 2009 | 3:40 PM EDT
  • Daily Feature October 3, 2009

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Create your own fortune. Travel the land seeking to destroy the Buccaneers, an evil pirate organization bent on being outlaws... or join the Enforcers to help stop them and bring piece to the land! You decide, you build your fate, and in the end you choose the path you want to take and how to get there.

Frontier is a non-traditional RPG, taking mostly the form of an economics game... but in the sense that you're not set on a linear path to go destroy certain enemies or collect items. Your job is to survive, earn money, and do as you please. Destroy the Buccaneers or take down an entire city for your taking. Join the Enforcers and battle it out with some mercenaries to become true evil.

50 different cities beckon your trade and visit, each located in 10 unique environments and place. Each offers new financial opportunity or guild headquarters to find more purpose in your worldly pursuits.

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Produced by Armor Games, Concept and Lead by jmtb02
Artwork by the Swain
Music by Mohammad Fikree

PM me if you have any questions, bugs or comments - jmtb02
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Reviews


Tang3rineTang3rine

Rated 3 / 5 stars October 6, 2009

its gooooooooooooood, but

its just way to buggy to be enjoyable , when your trying to move quickly between cities it can somtimes bug out and leave you chasing a fleeign enemy forever in which case your 5 day journey has to start over again. all in all its a good game just needs to be polished


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DaIceBurgDaIceBurg

Rated 3.5 / 5 stars October 6, 2009

Great thus but....

The game has done nothing to teach me how to take over a city.

Otherwise the game is great but as it stands right now i just move back and forth getting great trade returns with an awesome crew. I just can't progress my guild story.

Can anyone help?


People find this review helpful!

balmungazurebalmungazure

Rated 4 / 5 stars October 5, 2009

Cool but

Umm The difficulty seems to high like the being attacked with raiders with the land boats early sucks for the player.
Besides that I really like the game.
Healing would also be nice.



SutibuSutibu

Rated 3 / 5 stars October 5, 2009

Great idea, lousy execution

I think this could be a fantastic game. But unfortunately it currently has some really serious showstopper bugs, such as the lack of healing. I also notice numerous instances of code tags being where regular text should appear. Running on the latest Firefox under Windows XP if its of any relevance to your debugging efforts.


People find this review helpful!

coolerdudecoolerdude

Rated 4.5 / 5 stars October 5, 2009

Spent 5 hours on this

I loved it. Great game and realistic economic system. I did feel the bugs that others have been complaining about, but i found that most of it are gone after refreshing the page (aside from the fact that my name isnt there sometimes. You might have to check on the coding for it).

1 guy complained that the game made him hire a guy when he hasnt. I suppose that was when he helped a guy on the journey and didnt know that that person becomes your party automatically. I personally found no problems in equipping my party. I'm guessing he didnt look into the arms and armor page.

Some people complained about not getting a health refill. I experienced it a few times. Its just a bug so you might want to fix that. But that happens only on 1 or 2 circumstances. I also noticed that if you heighten the speed and immediately press "go" right after a battle and then encounter a new battle while the menu is shifting, you dont really have to battle the next one, which i think is convenient for missions but you should correct that as well.

Overall i loved the game, spent 5 hours of my time leisurely conquering all cities. Im wondering why the achievement says ive conquered 100 when there are only 50.

The only reason i didnt give a perfect 10 is because i didnt get the chance to upgrade the skills of my own character, so it kinda makes the whole skills system arbitrary to me. It was kinda weird that my entire party had better attributes than me.