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Credits & Info

Uploaded
Sep 28, 2009 | 11:33 AM EDT
  • Daily 2nd Place September 29, 2009

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Author Comments

I had a blast making this game. It is by far, my favorite of the series. I hope you enjoy the new obstacles, art style, and character animations as much as I did creating them.

If you like the music (I know I do), check out the artist - broove- here on Newgrounds.

Go save lint!

Thank you all for the amazing response. I feel truly honored to have been put on the front page.

Reviews


filipposan87filipposan87

Rated 0.5 / 5 stars

GLITCH

on the press where it marks you the direction
i got stuck on the press n my timer just stopped
thats a game affecting glitch



nickod77nickod77

Rated 4 / 5 stars

....

Fun game creative race to the finish but the glitches were bad.

Most times I would find myself jumping onto a block but it would teleport me to a random spot on that map.



sammysam123sammysam123

Rated 0.5 / 5 stars

too many glitchs

fun, but when I come bact to it the game restarts me to the 3rd screen, in the middle of the floor



MufinMcFlufinMufinMcFlufin

Rated 3.5 / 5 stars

Needs a look over to fix final fatal errors

Good things about this game: Interesting concept, with good, flowing animations for the character, and simple artistic style that really compliments the game's style.

Now, for the bad parts: I often times found the time between button-press and reaction, lacking in speed enough to affect gameplay. There seemed to be a very random difficulty curve, starting with easy maps, a few difficult, or at least very tedious maps following immediately, then many more easy maps, then introducing a new object to the player, and repeating the process.

Several aspects of the engine are glitchy enough to be visible; graphics may randomly generate white blocks when you die, or are being "revived" for a frame or two. The physics engine needs backup codes for possible, and probable (given what you've allowed the engine to do) fatal errors. I was stuck in a large green-gray colored block (that was supposed to kill me with spikes on it's bottom-side) when I accidentally jumped during it's descent. The game completely stopped, and almost crashed the game.

Simply put, a few codes check for possible situations that would crash the game (that could be found with more extensive beta testing), double checking the graphics for errors, and some more organized maps arranged with difficulty curve in mind will really bring this game the few, but important things it is missing.


People find this review helpful!

Murderdolly666Murderdolly666

Rated 5 / 5 stars

Brilliant!!

What an awesome, quirky and addictive game! =D Found it very enjoyable. Thankyou ^^ and well done! =D


People find this review helpful!