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Uploaded
Sep 22, 2009 | 11:09 PM EDT
  • Weekly Users' Choice September 30, 2009
  • Daily Feature September 24, 2009

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Facerape 10 Points Let out all your aggression.
A WINNER IS YOU 25 Points Beat the game.
Pacifist 25 Points Be kind to those less fortunate than yourself.
True Face of Evil 25 Points Reveal the true face of evil!
Madness Mode 50 Points Defeat Madness Mode!

Author Comments

Thirty days to bring this together and it still comes down to the wire on Madness Day. We've poured everything we got into this game so hopefully you enjoy it and it runs ok on your computer! If it runs slow, Q toggles the quality.

This game is a shot-by-shot playable remake of Krinkel's Madness Consternation! We took a few liberties but overall tried to match the progression pretty closely. Enjoy!!!

Also note the fun fan-art gallery, showcasing stuff from the Art Portal!

HAPPY MADNESS DAY 2009!

UPDATE:

Sept 23 - Final boss bugs should be fixed! Clear your cache.

Sept 24 - Hank now spends less time on the ground, while enemies spend more and can be shot while on ground. Hopefully this feels a little better!

Sept 29 - Fixed doorway agent bug and added a SWAP button (D) to swap weapons when you already have one. Walking over a weapon you already have will increase your ammo!

Sept 30 - Added option for MOUSE AIMING! We hope this makes lots of people happy.

Oct 1 - Added Madness Mode, which you unlock by beating the game. It's HARDCORE!

Sorry I can't add a pause button. This game is in AS2 and built in a way that simply doesn't allow it. Flash has no native pause support.

Reviews


RynestarRynestar

Rated 4 / 5 stars

Had a blast

I had a blast playing this game. Tom Fulp, you did a excellent job with the code. MindChamber, your art is fantastic, and it amazes me that you drew so much in 30 days. Krinkels did an excellent job with the guns as there are very unique.

The only things I didn't like where the fact that I could not aim with the mouse, which to me would have made the game easier. The fact that Hank picks up any weapon whenever he runs into it should be addressed like you've said in the "Author's Comments". Also, what would also be nice is if I have a pistol and see another pistol on the ground, I could just take the pistol's ammo instead of swapping it out for the other pistol. Also, it would be better if Hank could do hand to hand combos better than a single punch.

But yeah, I'm done talking. Happy Madness Day 2009!


People find this review helpful!

kmaukmau

Rated 4 / 5 stars

Horrays.

Despite the timeline, you threw out an awesome successor to (the mediocre) Madness Regent. Overall, you did a good job keeping in line with Madness Consternation (You altered the ending a bit, but you just can't kill the player after he won, do you?)
Graphics stayed almost the same, but that doesn't matter since they stay top-notch.
The only flaw would be the insanely high health of the l33ts. In Krinkels flashs, they all die from one well-placed shot - in Madness Accelerant they eat the whole guns magazine you just stole from them. (The trick is to let Tricky kill them for you of course)
The "meowing-tricky" is typical newgrounds-staff-humor, but it put a smile on my angryfaic. >:)


People find this review helpful!

joaoaspimientajoaoaspimienta

Rated 5 / 5 stars

OW....I.....SOME!!!!!!!!!!!!

AWWESOMEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEE!



NGpsychoNGpsycho

Rated 5 / 5 stars

Great game.

At the end when he was crawling, he almost got away (on purpose) but i was getting unpatient and i knocked him out xD



SMASHER222SMASHER222

Rated 5 / 5 stars

Cool

I like it but I cant bwat the game its a little too hard


People find this review helpful!