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PUSH is a transport puzzle in which the player pushes boxes around a maze, viewed from above, and tries to put them in designated locations.
Use arrow keys to move the little guy around. Push the jewels one at a time to get them all onto the concrete blocks. Press Z to undo a move and esc to reset a level.
no comment on the music wonder where i heard it before great game though
Really good game! I got stuck at lvl 9 though. Graphics are good and so is the level complete music. Just needs in game music.
I got stuck at level 9 too. And I made this game :) Dammit. I referred with David Skinner who designed the levels and he assured me that the level is solvable.
I spent 15 minutes trying to solve level 9 and I have to admit, the kick I got out of solving that level was one step beyong orgasmic. Maybe I am too much of a geek. :P
Kudos to David Skinner.
BTW. QueenB who was a staffScientist before joining up with me and my evil plans, could not solve this level. So, yeah, it happens to the best of us.
EDIT: There will never be inGameMusic. LOTS of playTesters told me that they would rather have silence so they could concentrate. I don't know, but I went with that. Do you really want inGame music?
great game but when i started the third level my character was gone. Great graphics. The music can get annoying :(
I tried to replicate that issue, but I could not.
I would be really greatfull if you would let me know what exactly happened. My email address is peterpawan [at, obviously] gmail [dot, really just one dot] gmail.com
Please let me know. Thanks in advance.
PS: You said : "The music can get annoying :(" Is it because of the music itself or some bug in the game that replays/overlays the music too much?
Thank you :)
Well...I got to level 19 and quit, not because it is too challenging, but because it is way to boring. I had also played games similar to this too.
I do not find the graphics particularly attractive or cool, but I don't have any problems with it.
There was no music during game play! But was "rewarded" with some cute singing after solving every level.
Guess what? The difficulty does not increase after every level. In fact, all levels seems to be all the same in terms of difficulty...
So...yup...thats all I have to say. :)
5 / 10 (overall)
P.S. : ( I think level 2 is somewhat more challenging....weird...)
Would you be more interested in this game if it had the same game engine but a more challenging set of levels? I am just trying to improve on my work as much as possible here.
Any criticism/commentary is appreciated.
Not great. There didn't seem to be an escalating difficulty as you went, the levels were just kind of thrown in. Gameplay was good, and some of the puzzles were pretty challenging. Lvl 40 is broken though, not sure if it was supposed to be.
Thanks for finding that. I've just fixed level 40.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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