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Credits & Info

Uploaded
Sep 6, 2009 | 9:44 AM EDT

Author Comments

The concept of the game may seem simple at first, but once you start playing you'll notice it's a lot harder than you once thought.

This is because the log physics needs to be manipulated, and your wheel needs to bounce in the right spot in order to get the logs to move backwards and forwards in the water. Otherwise you could find that your wheel is spending a lot of time in the water.

Reviews


JcdrJcdr

Rated 3.5 / 5 stars September 6, 2009

good but

even if i'm upside down on the log, as long as i'm touching it i can jump as nothing



Snipper64Snipper64

Rated 3.5 / 5 stars September 6, 2009

... huh

I love the physics, has potantial!

Other then that is lacking, no diffrent obsticals, and stars are pointless.

Also, why is it called "cross river" if it is clearly across ocean, or a bay at least?

Keep trying.



Gigabyte09Gigabyte09

Rated 2 / 5 stars September 6, 2009

annoying

i found it pretty annoying and for a physics game the physics were actually pretty wrong. the ''wheel'' felt as if it were made of steel but yet it jumped as if it was made of air. also the wooden boards pivot much to fast and there is little to no control when in mid air



cheapbiscuitcheapbiscuit

Rated 2.5 / 5 stars September 6, 2009

...

I liked the idea and concept.
But...
A) Spell lose right!
B) Ball as FAR to heaver and not sensitive enough.



thegenegeniethegenegenie

Rated 0 / 5 stars September 6, 2009

terrible

absolutly terrible i hate it and you spelled lose wrong its lose not loose correct the spelling and make it more interesting