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This is an educational game about clocks. It was rushed within just a few hours (last-minute entry) for the GameJolt Axiom contest, even though I know it doesn't stand a chance of winning. ;)
Here's the game on GameJolt: http://gamejolt.com/onlin e/games/puzzle/clock-sett er/697/
grate for little kids
you know to learn how to use a clock =)
Better than those sheets of paper they get in school, huh?
The games okay but you need more questions. I got the same question 3 times during the game. Either make more questions or make sure that I dont get the same ones when I play.
The randomizing needs work. It likes to pick the same items over and over. I'll fix this soon. Thanks for letting me know, though.
It's good, I gave it a 3 out of 5
But there is a problem with the questions the first time I played it it asked me the same question 3 times in a row.
Hope this passes!
The code that picks the questions needs a little work.
...but needs more random questions
I'll look into it, thanks.
Not much to it
Despite the rush, you should spend more time on this. Develop it further so there is more to it. Add maybe a timer, a scoreboard, and so on.
Not sure I would want a timer, because the game's not meant to rush the player. It's more of a learning game, and the purpose is to take your time and make sure the time is right.
A scoreboard is possible, but I don't know if I would want to make the game competitive with a max score... it just doesn't make sense.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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