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The Killbots of Cavern Station is a real time semi-tactical game. Use cover to kill the evil orange killbots.
WASD controls the camera.
Space bar to switch between your different squads
Click to send squad to location.
Squads will take cover behind any cover (white blocks) that their control rectangle touches or contains.
Squad members shoot automatically.
Tanks cannot take cover.
Make sure to use cover! It's super important!
Check out the timelapse of me making the game at: http://www.youtube.com/wa tch?v=4NvrDRCxrRA
Flixel and my own custom collision detection optimizations
Tile Studio/Graphics Gale for pixel art
Sfxr for sounds
A lot of fun!
Although the stat system was easily exploitable, I thought the gameplay was very good. It really made you think on your toes. I hope theres a sequel.
The most captivating tactic a maker can use.
in the mind of a maker the system is simply an , well, an upgrade.
But, in the mind of a gamer, as an example it is 'MUST UPGRADE FULLY!' at least that is how i play, lol. :D
The tactics are great tactically possitions are dotted everywhere allowing you and the oppenent an advantage. This vexes me as, when i move my team, their team moves too, so either, upgrade your speed, or trap them in to 1 position.
God knows i love this game, so will any other players.
I really want this to get through, hopefully it will, then i'll favorate it :D
im genuinly impressed
i rarely ever see strategy games where the AI is actually smart enough to fight without having me click 300000000 times. not even retail games get it right half the time, and normally on newgrounds everyone uses linear troop movements so they dont have to be bothered with writing the code for AI movements.
The game itself, although a little 8 bit feeling, is rather fun to play. although level designs are simple(again 8 bit feeling) they work well with strategy and it makes it easy to plan your next moves. And the upgrade system (which needs expanding when you make the sequel ^^ ) was a nice little additive that always gets me more into games.
(-1 for no music, and 1 bonus point for amazing AI)
Keep up the great work!
THIS IS SO FUCKING FUN!
OMG I LOVE IT!
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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