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Just kill all bad guys.
Good, but it needs a few more features
for instance like more obstacles instead of rubber blocks and walls. And maybe if there is a V2 you could include a path director so you know where the bullet is predicted to go.
Overall its a good game, lags a bit but good.
keep up the good work.
it does lack graphics
and other stuff
it was nice
It could really be a great game but needs more polish. The gameplay is diferrent from others in this field, witch is good, but for it to be exellent it needs more content, better graphics, and more levels that force you to think and experiment.
needs more planning.
Nice idea, but...
It needs some heavy, heavy polishing.
It didn't feel like there was much thought put into the game. Like, instead of actually planned levels, it felt like you just placed obstacles and enemies around, and said "It's probably possible to kill all the enemies with a given amount of bullets." There was no "solution", nothing to really figure out, and it seemed more like absolutely blind luck which enemies were killed with one bullet. For example, on level 1, one time I could just kill all of the enemies firing one shot, and another time I attempted to fire at the same spot and ended up wasting all of my bullets with three enemies left.
Again, it's a really nice concept, and I love the soundtrack, but the gameplay leaves a lot to be desired.
I hope to see more from you in the future.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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