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Aug 26, 2009 | 7:10 AM EDT
  • Daily 4th Place August 27, 2009

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V1.1 Changes:
- You don't have to enter passwords anymore to start off where you left off. It's optional.
- Level 2's background is slower.
- Slight physics tweak.
- Slight collision detection improvements.
- Jukebox is fixed.

This is the first Actionscript 3 game I worked on, and was programmed 100% by me. It was a school project which the teacher loved, so I hope you like it to. More games by me are on the way. This isn't the best game, but hopefully not the worst!

This is based on the Klungo Saves Teh World minigame in Banjo-Kazooie: Nuts and Bolts. I did my best to mimic the physics and add expand upon the the concept. It's also the reason why the graphics are so poorly done, had to stick to the style!

This game is trial and error, so learn from your mistakes! Avoid the enemies by jumping over them, or if you have a special ability present, kill them dead! Make sure not to fall in the pits either! With learning from your mistakes, you can beat all eight levels. This game is NOT for everyone, especially those that are quick to judge!

RIGHT: Throw Potion (If you have any)
UP: Chainsaw (If you have one)
CONTROL: Breathe Fire (If you have ability)
SHIFT: Set quality

Earn Six Unofficial Medals that unlock secret passwords! They're not official NG medals, because well... Anyway if I ever do get official medals, you won't have to do the tasks over again to unlock them. That's the beauty of local flash cookies.

It also has a minigame where you burst balloons, and a jukebox to listen to your favorite 8-bit tracks from this game.

If positioned and timed right, you can avoid death by quickly pushing the space bar, it doesn't always work though.

If positioned right, you can "Die" twice by jumping at the right time at the edge of an enemy.
If under an enemy, jump up, watch Klungo fly towards the air!

If you jump right before winning, you can watch Klungo fly forward!
If you die and hit the flagpole, you still win!
Simply put, they're not glitches. They were put in the game on purpose, because it looks funny!

PM me if you encounter a glitch and I'll probably be able to take care of it.



Rated 3.5 / 5 stars August 27, 2009

not bad

It only took me to 'til the "how to play" screen's music to get nostalgic for rareware games.
It's not a bad game, but I do have to wonder if it would've made frontpage without the nostalgia.


Rated 3.5 / 5 stars August 27, 2009


A difficult thinking game.
Its a good game, fun and sometimes its annoying when you loose :P
Not the best and surely not the worst.
Good job.


Rated 4 / 5 stars August 27, 2009

Good game idea...

... but graphics aren't good. The enemies and most backgrounds look bad. But maybe those were made like that on purpose?
Another thing, the player jumping wasn't very smooth.

Now, good points. I like how challenging this game is. It makes the player wants to play more, just to beat the level. Well, that's how it worked on me.

For your first AS3 game, this is pretty good.


Rated 3.5 / 5 stars August 27, 2009

it was good...

it seems hard though. on the second level, i die right before the first enemy. i can jump over it, but still. in the original game, enemys don't move, but it's a good concept, though. B+!


Rated 4 / 5 stars August 27, 2009


hehe you stole this from banjo kazooie nuts and bolts i almost made the last level on it ... the game was so hard to beat on banjo that i do not want it to play again here :P