This is an experimental simulation of the destruction of a building. Some particles are randomly generated also I pushed it to be as realistic as possible. Lags like hell in fullscreen.
The aim of this flash is to take the special FX in the animations much more further, because lots of animations lack of special effects, in other words the effects are ubercrappy. I think I can help the animators to give realism to special effects, so the scenes can look much more cool. I will be submitting some flame, smoke, flare, and explosion effects.
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