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Credits & Info

Uploaded
Aug 22, 2009 | 8:54 PM EDT

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Author Comments

Galaxy Fighter
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Fight with your mecha machine in a cold war against the evil empire! The game has several arms to upgrade and use.

Some controls
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Use the usual WASD keys to move around, mouse to aim and take out your target(s)

Credits
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GDK international

Reviews


pagokrat0rpagokrat0r

Rated 1.5 / 5 stars

Half game..

This game seems like an early test of something bigger...
You decided to release something without any content, while this game could have been on frontpage if u had worked more on it.
This game would've had more than 4.00 rating if you included:
1)Shop & Upgrades
2)Variety of enemies and stages
3)More smooth and challenging gameplay(Not challenging in a way u can barely avoid enemy bulelts..)
4)Animations
5)Wider stage, in a way the player will get the feeling of beeing "free"


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cavriancavrian

Rated 3.5 / 5 stars

it's ok

well it needs a shop to buy and ubragde weapons plz make more and add a story



LegaiaScavoLegaiaScavo

Rated 2 / 5 stars

Good Start

I really liked the visuals, but unfortunately, that's about the only thing that kept this game from being an utter failure. I also liked the designs behind the mechs. The controls were bad, it was nearly impossible to dodge. Fix the controls and add a storyline and it'll be great!


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ThePunisher789ThePunisher789

Rated 2 / 5 stars

needs improving

I liked the overall concept,but it is still annoying. There has to be some wa to dodge the bullets, because no matter how much I run around I always end up getting hit. The bullets the player fires need to have their range extended too, because too many times I wasted bullets aiming at something too far away. Also it was just like the same area over and over.



GrimKrusifixGrimKrusifix

Rated 1 / 5 stars

"Good start but needs improvement"

You have a good concept, but I believe you should have spent a little more time fine tuning it. Walking around just dodging fire gets boring fast. Good idea with the weapons but with alittle more animation they could be kickass. The melee weapon was a disappointment. I dont see why it is in here. You should at least award the player for taking the risk to get close to enemies. Plus I believe you should work alittle more on the story line and grammar. Instead of "big and powerful" you should kick it up a notch and expand on it. Just dont get to lengthy.


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