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First attempt using an in game 3D engine, had a great time with it to. Its very basic, but a great start to understand how to make 3D games in flash.
lots of fun, and definitly a great first game! i ate 30 apples and got 12014 points
it was ok
it was ok for a first time with 3d flash
looked ok.. tho was extremly slow and the camera angle was all wrong
its not that good and its a copy of snakes really... the caterpillar is REALLY SLOW. it took me ages to reach the first apple... then i gt bored and quit. the only reason y i rated it 4 not 1,2,3 or 0 was cos it had ok graphics. the things that u need to work on is the entertainment. play it urself, if it gets borin then try makin it more fun and the graphics and speed.
No mute button.
Well, the game is pretty boring, but it's just a basic one. There's no mute button though. And really, I wonder why bother learn to make 3d games in flash? They always suck, Flash isn't built for that kind of thing, it's made for 2d games, with mute buttons. Flash game-design is for quickly putting together game-play ideas for people with limited recources, you should really go learn Blender or something, and also remember to put in mute buttons.
Oh and as a final note, there's no fucking mute button. There's also NO FUCKING MUTE BUTTON. That's just fucking rude. Put one in and resubmit it, zeros everywhere.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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