The Next Floor by jmtb02



Author & File Information


Submitted: 08/18/2009 | 01:48PM EST

File Info: Game | 5.6 MB | Add Game to Favorites

Genre: Strategy - Tower Defense

Current Score: 4.20 / 5.00

1,587 votes | 27,574 views

  • Daily 2nd Place Daily 2nd Place – 08/19/2009

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Submissions by jmtb02: View all 71 of this author's submissions

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Author Comments

Tower defence with a twist. Build up your elevators and man the hallways as you protect your only corridor from the creeps. Switch elevators as you need more power, user your man to defend from extra large groups. Make sure to read the instructions as they appear!

.-=============-.
Developed by Armor Games, programmed/art'd by jmtb02
Music by Thegmann, Epitome, and Kim

Arrow Keys/WASD to move, mouse to aim and fire
'-=============-'

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The people have spoken

Average Score: 8.8 / 10

Score: 10
Spatzist

"Craziness"

date: November 16, 2009

This game was stylish madness. I actually died on the fifteenth level. My mouse was lagging so badly my character would continue to fire for a full minute after I stopped clicking- and only after he was done would it let me move my elevators. A word to the wise: invest in some variety in your defenses in late-game. Fast clicking can apparently only get you so far.

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Score: 10
mcshay

"danm! very addictive"

by: mcshay
date: November 9, 2009

this diseves my 4 thumbs/toes up XP

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Score: 8
DanteValentine

"My finger hurts"

date: November 7, 2009

First off, definitley a unique take on the TD concept. I enjoyed the whole shaft protecting thing. The monsters were okay but there were to few, which leads me to my next complain: Repetitive. The game was extremely repetetive, with more monsters and more elevators being the only things I could look forward to. Forcing players to be strategic in the placements of the lifts while acting quickly made for a nice idea. It was nearly frustratingly hard on my finger as the key to survival was your own gun. Funny enough, I told myself I'd quit after the 15th level and was pleasantly surprised when I saw it was the last level, so maybe add in your comment that there are 15 levels, just incase someone like me decides to give up one level to soon. Some weapons (for the player himself) would add to the awesomeness of the game. Lastly, always remember that a disturbingly expensive, but all-powerful weapon is a must for all TD games (Which would work especially well in this game if limited to one)

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Score: 9
adamflecko

"Highly addicting"

date: November 7, 2009

Highly addicting but slightly repetetive.

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Score: 9
IPuLsExX

"Hard but good"

date: November 7, 2009

I got up to 14th day then was too hard that's the only downside. Other than that this is a great game.
Tip don't hold mouse rappidly click instead.

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