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This is a game I've been working on a little off and on. Please tell me what you think. It's just a little demo of what I'm planning to make.
Thank you for good helping reviews.
Good start... When it comes to a good game though, the art needs too work with each other. You have some sprites smoother then others man, and it just looks awful. I recomend finding a lined sprite of link. some larger icons for characters(instead of 16x16, 32x32 etc).
The gameplay could have been better, lots of glitches were found. I can't even play the game for the most part. The controls were slow, and when I started mission 1 I played for like 5 seconds got hit by the deku plant, and couldn't move at all.
As for the music. Good choices(Gee I wonder why?).
A list of improvements needed.....
-Sprites need to be cleaned up (jumpin Link has black spots)
-Sprites need to look more balanced (some look 16-bit, others 32-bit, game looks awkward)
-The game overall lags constantly
-Word boxes are annoying and should close themselves, should be activated with a button or dissapear when the collision ends
-The floor/tiles look great but the BG, which looks homemade, needs to be beefed up to match them (again with the conflicting quality)
-Controls need to be laid out easier and a tutorial would be nice
- Mouse control for weapons like bomb/bow/other aiming weapons would be nice too (i know they're not here yet but it would rock!)
These are just some of the problems i had with it. Its a good idea, and the basic mechanics shouldn't be too hard to polish up. I think other than the SSBM sounding song repeating non-stop you're biggest problem is with the graphics and finding a style for the WHOLE game (not just a couple sprites). Considering how the game right now isnt too bad means you could be on to something~!
Now that was some good comments^^. Thank you. I'll get to polishing before starting to get further in the game.
it's going pretty well
but you should add these on:
- the camera is kinda slow and the game is glitchy
- maybe adding more attacks and adding jump attacks
- more weapons like a bow or hookshot?
- what the guy under me said about the textboxes
- changing the keys? like the Z key for the swords combo and moves, and if you do add more weapons X key for the other weapons and C to change the X weapons.
I hope you can understand what i was trying to say and i hope this helps.
Yes I understand. Thank you for the words. Yes. I was thinking of adding a shop where you can buy bombs, bows and such.
Thank you again.
A good start
It is a good start indeed, but i found some things worthy of mentioning.
a-) You should implement jump and attack, im sure it will give you more freedom for desingning future stages.
b-) The texboxes should not reappear if you close them without moving from where you received it. ok that was confusing, what i mean is: you stand below thestatue and a text box appears "The statue heals your wounds" i don't move, i just press "close" and the textbox appears again. It shouldn't appear unless i go away and come back to the statue.
c-) The "camera" moves too slow compared to link's speed. you should make the camera move faster, so you can actually see whats coming, think of good old Megaman or Mario, the guy is always in the middle of the screen.
Thats all i can think of, i agree with the WASD too, i gave it a 3/5 if you fix it im guessing it will be 5/5 worthy.
Thank you for the review, it helped.
I hope you'll return and play the completed game once I'm done.
ok for a starter. has the apocolipse come yet?
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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