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Aug 17, 2009 | 5:17 PM EDT

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Author Comments

Endless War have returned! 12 new missions in 3 campaigns about past and future battles are waiting for you. And now each mission is a set of 3 maps. Some new guns like blade launcher and laser have been added too.

WASD - moving
Mouse - aim and shoot
R - reload
Space - alternate attack
G - drop gun (so you'll be able to pick up another)
F - throw grenade, Shift - lie down (to avoid enemy fire)
E - switch allies
Q - command an ally to move to pointer position



Rated 5 / 5 stars October 21, 2009

Best EW!

Make you Endless War 5?This is very good but only 12 mission.Graphicks are best!
And winter war!Im from finland,and i lov winter war missions!

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Rated 5 / 5 stars September 4, 2009


i gotta say its ok.... but it realy was a change hope 5 will beas i exspect it

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Rated 5 / 5 stars June 24, 2010

Very fun

Despite a few of the AI flaws and a few glitches, I loved this game (and the series altogether). The new features definitely give it some flair and the ability to better control your allies felt a lot better as well. I'm hoping for a fifth :).

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Rated 5 / 5 stars July 8, 2010


I love this series.But i cant seem to command my units like in endless war 3.Why is that?


Rated 5 / 5 stars August 17, 2009

Endless war has lived up to it's title.

I remember when endless war 3 came and stormed us all by suprise, there's no exeption here, it's got more weapons, more missions, and... a badass title! -ahem, now onto the review:
Art: 9/10-it was a definite improvement
Animation: 10/10-flowed smoothly throughout
Fitting music: 10/10-war-theme-ish?
sound: 9/10-accurate, very accurate
originality: 9/10-very well thought levels
war-feel: 10/10-hasn't lost it's touch!
originality of 'war-feel': 6/10-umm... it sorta feels like endless war 3.5, combat-wise
overall: 9.2/10
ways to improve: like I mentioned before, the combat feels like the same and I'm not saying it's terrible or something, the combat needs to be a bit more... dare-I-say chaotic? It's a great game, the allies have made a quantum leap since EW3, rather than being bunched up in a vibrating, silly group, they move more individually, adding to the game experience it succeeds, definitely.

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