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Click all the sleepy blocks, but be careful not to wake them!
Fun, but frustrating.
It is a fun, addicting game. But it can get really frustrating sometimes when you have a colour you can remove but you just *really* needed a different colour!
Also, the music is phenomenal - it has a very nice, soft, dreamlike sound.
This was a great game, simple concept, but very addictive. I was playing for three hours, trying to complete level 15, I finally did it and was happy.
Great depth and design, music was catchy too.
initially it was nice...but after 10 mins it becomes very boring....
I couldn't beat level 12 cause it changes all the times,so there isn't only one level 12 there are a lot of it.There's no strategy.Too random.
eh...not to bad, though not very fun.
could use some work, wasnt to entertaining
Too random to be fun in this genre.
Very nice graphics and an awesomely fluid engine. However, I was foiled way too many times by a poor fall or the colour at the bottom of the pile coming up over and over again.
I love this kind of physics puzzler and the twist you implement (sleeping) is incredibly enjoyable. I'd love to see it implemented on a game where the puzzles are designed and the order of allowable removals is fixed accordingly. However, in this random format I have to say that it's wholly unenjoyable.
Dear Missus Bin, what have you done to your friends?
It’s Gideon and Reed’s first escape room and it’s gonna be a blast!
Old-school parody RPG with an epic plot.
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