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Toss the Turtle

rated 4.43 / 5 stars
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Skill - Toss

Credits & Info

Aug 17, 2009 | 10:46 AM EDT
  • Frontpaged August 26, 2009
  • Weekly Users' Choice August 18, 2009
  • Daily Feature August 18, 2009

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Acupuncture 5 Points Get skewered on spikes
Gold Star 5 Points Launch the Turtle
Jump Man 5 Points Smash a goomba
Novice 5 Points Launch 1 mile (5,280ft)
Question Mark 5 Points Find the hidden button
Amateur 10 Points Launch 5 miles (26,400ft)
Drunk Driver 10 Points Blow up a jeep
Harrasment 10 Points Crush an angry ground creature
in Space 10 Points Reach space
Strong Armed 10 Points Get punched by a banana
Abducted 25 Points Get caught by a UFO
Icarus 25 Points Get burned by a sun
Persistent 25 Points Play over an hour
Professional 25 Points Launch 10 miles (52,800ft)
Radioactive 25 Points Use a nuke
Addicted 50 Points Play over 2 hours
Golden Shell 50 Points Buy everything
Master 50 Points Launch 25 miles (132,000ft)
Traveler 50 Points Total over 1 million feet
WorldsEdge 100 Points Launch 50 miles (264,000ft)

Author Comments

Toss the Turtle
Use cannons, bombs, and jetpacks to shoot your turtle as far as possible!
Collect cash to upgrade your equipment.
Click and hold to gain power, release to fire
Use the WASD keys to control the turtle in flight
Click with your mouse to shoot the turtle

Art by Gonzo
Programming by Foreverkul
ATTENTION: An iPhone version is in development at this time. Don't support thieves!

Version 1.3.3NG Update
-patch for reaching 10million+ and misc tweaks

Interested in hosting this game? Contact me kul_dg[a]



Rated 4 / 5 stars

A blast to the very, not so far away, end.

The little control I had over my turtle managed to suck me into the game as I tried my best to dodge and hit the objects, which kept surprising me every time my hapless turtle crashed into a new one. The updrages felt like my ticket into more encounters with new objects that might only be found further away.


I juggle my power start to keep my turtle in the air with max speed as long as possible. This is my best style to max both earnings and distance. But it's not a style, it's a boring trick that keeps your turtle away from the ground, where you would actually have more to react on than your immortal turtle's impending reunion with hard soil. Unless there are good alternative styles (My record is 618764,6 feet, without one-use items,) this game is no fun for prestige gamers. For gamers that collect quality memories, I'll say that the graphic style will stick with me, as will some of the objects. For time-killers, bingo.



Rated 4 / 5 stars

pretty cool

played a few games like this. Not the best style of game but its good none the less. Slightly easyer than the other versions of this game. many unlockables #Medals that is# and some slightly better artillery =-)


Rated 4 / 5 stars

OMG flying turtle!


Rated 4 / 5 stars

Somewhat solution to bird glitch

Using the rocket will get you out of it....but then you'll just keep bouncing up and down in the same spot. At least it lets the game end though

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Rated 4 / 5 stars

Kitten Cannon.....with a turtle

Now, this game kicked my ass ten times over and I still loved it, don't get me wrong, but the idea was unoriginal as shit. Still, you took the idea of Kitten Cannon, and you made it your own, with new ways to die, new ways to fly, and best of all, medals.

However, the worst part was the lack of replayability. I noticed that once I had all of the medals, I didn't care about playing the game at all, because I was SO SICK of it. Eventually, you're flying in space so high that you're out of the screen for the majority of the game. I'm sorry, but that is just not a sign of a good game if I don't like playing it.

Overall though, nice work. The powerups like the jetpack and the chest bomb were surprising and useful. Nice job!

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