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Credits & Info

Aug 17, 2009 | 10:46 AM EDT
  • Weekly Users' Choice August 18, 2009
  • Daily Feature August 18, 2009

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Acupuncture 5 Points Get skewered on spikes
Gold Star 5 Points Launch the Turtle
Jump Man 5 Points Smash a goomba
Novice 5 Points Launch 1 mile (5,280ft)
Question Mark 5 Points Find the hidden button
Amateur 10 Points Launch 5 miles (26,400ft)
Drunk Driver 10 Points Blow up a jeep
Harrasment 10 Points Crush an angry ground creature
in Space 10 Points Reach space
Strong Armed 10 Points Get punched by a banana
Abducted 25 Points Get caught by a UFO
Icarus 25 Points Get burned by a sun
Persistent 25 Points Play over an hour
Professional 25 Points Launch 10 miles (52,800ft)
Radioactive 25 Points Use a nuke
Addicted 50 Points Play over 2 hours
Golden Shell 50 Points Buy everything
Master 50 Points Launch 25 miles (132,000ft)
Traveler 50 Points Total over 1 million feet
WorldsEdge 100 Points Launch 50 miles (264,000ft)

Author Comments

Toss the Turtle
Use cannons, bombs, and jetpacks to shoot your turtle as far as possible!
Collect cash to upgrade your equipment.
Click and hold to gain power, release to fire
Use the WASD keys to control the turtle in flight
Click with your mouse to shoot the turtle

Art by Gonzo
Programming by Foreverkul
ATTENTION: An iPhone version is in development at this time. Don't support thieves!

Version 1.3.3NG Update
-patch for reaching 10million+ and misc tweaks

Interested in hosting this game? Contact me kul_dg[a]



Rated 5 / 5 stars

Definitely an awesome game!

Right up front, 10/10, 5/5. There is no doubt that this game made me have a good 1-2 hours of fun. It was easy to understand, cleverly programmed and had some pretty interesting twists. Having said that, there are small details that I'd like to see implemented or fixed in future versions (if any).

- Music. I absolutely love MaestroRage's works. They are really epic. But I feel that this piece is too epic for a game like this. I would've expected that piece to go with some kind of war game instead. I think you can do better and add more pieces of music that are more suitable for this game!
- Altitude meter: Since we have a distance meter, I think it would only be logical to have an altitude meter so that we can know precisely when to shoot the turtle. I know that the coloring of the sky is an indication of altitude but I think we should still have a numeric meter (maybe it can be bought as an upgrade?)
- Radar: To know where obstacles and items are coming. When flying, obstacles and items are usually picked up by chance rather than by steering (this happens only when very slow and close to ground). I saw there should be like a mini radar that warns of incoming items or obstacles.

Also, after a few hours of playing and getting half the items, I usually just launch a turtle, activate the jetpacks, shoot him a few times and let him bounce randomly and I still acn collect 10k to 20k $. It gets repetitive after that. Any thoughts on fixing that?

It's a really realyl awesome game though!!!

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Rated 5 / 5 stars

OH... MAH... GAWD!!

I have played many "launch a thing in the air" games before but never with such brillant cartoon art and difference compared to other games like this. Gonzo you are awesome and Foreverkul the work payed off :D


Rated 5 / 5 stars

Awesome Game

This game was one of the Best games I have played on newgrounds for a long time keep up the good work.


Rated 5 / 5 stars


Awesome Game!!!!!
Totally addicting...
I wish there was a little more tho.... in 3 hours I got all the guns and tanks...


Rated 5 / 5 stars

veeery cool

i still have only 3 medals to go an i just keep
loving this game its amazing and the medals work

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