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Toss the Turtle

rated 4.44 / 5 stars
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Skill - Toss

Credits & Info

Aug 17, 2009 | 10:46 AM EDT
  • Frontpaged August 26, 2009
  • Weekly Users' Choice August 18, 2009
  • Daily Feature August 18, 2009

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Acupuncture 5 Points Get skewered on spikes
Gold Star 5 Points Launch the Turtle
Jump Man 5 Points Smash a goomba
Novice 5 Points Launch 1 mile (5,280ft)
Question Mark 5 Points Find the hidden button
Amateur 10 Points Launch 5 miles (26,400ft)
Drunk Driver 10 Points Blow up a jeep
Harrasment 10 Points Crush an angry ground creature
in Space 10 Points Reach space
Strong Armed 10 Points Get punched by a banana
Abducted 25 Points Get caught by a UFO
Icarus 25 Points Get burned by a sun
Persistent 25 Points Play over an hour
Professional 25 Points Launch 10 miles (52,800ft)
Radioactive 25 Points Use a nuke
Addicted 50 Points Play over 2 hours
Golden Shell 50 Points Buy everything
Master 50 Points Launch 25 miles (132,000ft)
Traveler 50 Points Total over 1 million feet
WorldsEdge 100 Points Launch 50 miles (264,000ft)

Author Comments

NEW Mobile version! Out now!

Toss the Turtle
Use cannons, bombs, and jetpacks to shoot your turtle as far as possible!
Collect cash to upgrade your equipment.
Click and hold to gain power, release to fire
Use the WASD keys to control the turtle in flight
Click with your mouse to shoot the turtle

Art by Gonzo
Programming by Foreverkul

Version 1.3.3NG Update
-patch for reaching 10million+ and misc tweaks

Interested in hosting this game? Contact me kul_dg[a]



Rated 4 / 5 stars


It's a lot of fun, but it gets boring after a while because of the scenery, and because after a certain point, it takes forever for the round to end. I have two suggestions.
1- add a button during the flight to change view speed to 1 of 3 things: slomo, normal, and fast.
2- I really think you should set it so that every 20,000 feet or so the backrounds should change, and it would be cool that instead of having the backround make it look like you're going into space, it could be different terrains, so that it feels like it's more fictional. For example,
Layer 6-space
layer 5-snow
layer 4-western
layer 3-egypt
layer 2-mountains

But still, it's a very fun game overall.

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Rated 5 / 5 stars

Addicting as hell, sweetest of graphics

This game is friggin' awesome. The artwork really freshens up the concept, making everything look absolutely cool as shit. The upgrades and everything were good, too. Audio, also good. Pretty much everything was good. And it's a tribute to Newgrounds in so many ways, it's patriotic like a fireworks store that sells nukes.

Okay, pro tip, people after me. Aim the cannon toward the sky, say 70-80 degrees from the ground. Then at the apex, knock in the jet pack. Now wait for the turtle to fall a bit, accumulating speed, but shoot him before he hits the ground. He should go even higher this time, possibly with even greater acceleration. Execution of this is easiest when your cannon already launches him into space, which requires at least the second cannon, and to make things easier, the second tier gun. But you can probably do it before then. If all goes well and you have the proper equipment, it should be easy to get him to the point where all you have is a counter and an arrow showing where he should be. Professional medal easily.

People find this review helpful!


Rated 5 / 5 stars


It reminds me of kitten cannon and hedgehog launch combined. Awesome job!


Rated 5 / 5 stars

Love the game

Blast ? Co was awesome rofl (wink wink)


Rated 5 / 5 stars

old recipie... still addictive and great

great art, good obstacles and inventory.

I have 2 issues with it though... first, because of the W key it's possible to go into a state where you're basically almost just moving vertically, but you never loose momentum... I got to 1.500.000 ft this way, but it took some 30min... secondly, I had to play for 2 hours (including this 1.5M ft round) to find the goddam sun in the Sky...

oh, and the last rank of mastery being at 250.000 ft is kinda low...