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Toss the Turtle

rated 4.43 / 5 stars
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Skill - Toss

Credits & Info

Aug 17, 2009 | 10:46 AM EDT
  • Frontpaged August 26, 2009
  • Weekly Users' Choice August 18, 2009
  • Daily Feature August 18, 2009

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Acupuncture 5 Points Get skewered on spikes
Gold Star 5 Points Launch the Turtle
Jump Man 5 Points Smash a goomba
Novice 5 Points Launch 1 mile (5,280ft)
Question Mark 5 Points Find the hidden button
Amateur 10 Points Launch 5 miles (26,400ft)
Drunk Driver 10 Points Blow up a jeep
Harrasment 10 Points Crush an angry ground creature
in Space 10 Points Reach space
Strong Armed 10 Points Get punched by a banana
Abducted 25 Points Get caught by a UFO
Icarus 25 Points Get burned by a sun
Persistent 25 Points Play over an hour
Professional 25 Points Launch 10 miles (52,800ft)
Radioactive 25 Points Use a nuke
Addicted 50 Points Play over 2 hours
Golden Shell 50 Points Buy everything
Master 50 Points Launch 25 miles (132,000ft)
Traveler 50 Points Total over 1 million feet
WorldsEdge 100 Points Launch 50 miles (264,000ft)

Author Comments

Toss the Turtle
Use cannons, bombs, and jetpacks to shoot your turtle as far as possible!
Collect cash to upgrade your equipment.
Click and hold to gain power, release to fire
Use the WASD keys to control the turtle in flight
Click with your mouse to shoot the turtle

Art by Gonzo
Programming by Foreverkul
ATTENTION: An iPhone version is in development at this time. Don't support thieves!

Version 1.3.3NG Update
-patch for reaching 10million+ and misc tweaks

Interested in hosting this game? Contact me kul_dg[a]



Rated 4 / 5 stars

It's a fun game with notable art style by Gonzossm, but I'm gonna focus only on the flaws here.

Here's the thing, after you unlock everything, all that's left to do is play for score. I set myself a goal of 10 million and got it in few days. After reaching it, I noticed that enemies/obstacles/items stopped appearing on screen. Combine this glitch with ability to buy unlimited nukes and the score system is pretty much broken. Speaking of which, high scores aren't even implemented on Newgrounds (or anywhere else) so the motivation to play for score is much lesser.

There should be a way to gain bigger horizontal speed in mid air. The existing way doesn't give you too much horizontal speed and you'll soon bounce up and down at unsatisfying horizontal speed until you use Golden gun.

Golden gun is too powerful compared to other weapons. I felt like other weapons required more skill to use. You would wait for turtle to near the ground before you shoot it to get better height and lose no speed from bouncing off the ground. Golden gun basically gives you max speed when you feel like you're being too slow.

Every time you die by getting hit by a spike or get UFO'd you feel like it's a random death, and it is, and that's frustrating. You're safe when you're off screen, but sometimes game gets glitchy and decides that there are now obstacles off screen as well.

Overall a fun game until you start playing for score, but that can be said for most games.

Here's a high score strategy for anyone that's interested in it.

First of all, unlock everything, buy a lot of nukes (easy, since you'll earn money by failing a lot) and always hold W+D keys to bounce higher and move faster.

1) Shoot turtle from canon at about 45 degree angle and wait to get about solid 350 000 feet distance.
2) Shoot turtle with Golden gun and wait for it to bounce off ground 4 times. On 4th bounce activate nuke when turtle is near ground so that your turtle doesn't spend much time in mid air where it is most vulnerable.
3) From now on, use nuke to lift turtle above screen whenever your turtle stops bouncing up and down above screen to reduce risk of getting hit by air spikes. There are no obstacles above screen unless game gets glitchy and that changes.
4) Use Golden gun when you feel like you're too slow and repeat previous steps.
5) If you get a glitch where there are no more obstacles after getting huge score, you can use macro program to click a nuke button instead of you (assuming you'll have over 1000 nukes and clicking manually can take a lot of time).

* Best time time to use Missile is after using Golden gun, when you're about to appear on screen by falling, because it stalls your fall while you're at top speed, meaning more time spent at top speed. Since you're using it off screen, you're also safe from obstacles.

* You can get bullets during repeated bouncing off the ground in step 3 so you can use Golden gun more. You can also get hit by a spike at this time too, it's just random. You can slow down (hold A+S keys) and get near ground to try to control your movement more and get bullets when you see them, but this way you are taking bigger risk of getting hit by spikes too. I wouldn't risk doing this when you're near 10 million score mark.

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Rated 5 / 5 stars

Amazing art I love Gozossm's art


Rated 3.5 / 5 stars

its a simple game that can keep you playing longer than you should. Its fun

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Rated 4 / 5 stars

dear Foreverkul and Gonzossm

I love your art style. It really fits the cartoonish violence real nice. One of the first Launch type games that I was genuinely interested to. Honorable mentions are crush the castle and slush invaders. I also like how you put in some newgrounds mascot characters as obstacles in the game. Well done.
However It felt as the music was a bit forced into this. As it felt for me that its unfitting and all. The soundtrack would've fit if it was some kind of suspense or journey or fight kind of film. It just doesn't fit with this cartoonish art style and all. Despite all that it was a great time killer. Cheers!

PS: This review and all opinions are solely based on first Impressions

Regards from a Struggling Youtuber

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Rated 5 / 5 stars

Question Mark Medal : the question mark is between the Blast and Co in the shop menu

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