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Happy Clock Day, everyone!
I pulled a marathon on this one, started working on this game 7 hours ago, and I've been working nonstop. And now it's done, in time for Clock Day. I hope everyone likes it.
Very fun game.
I always enjoy seeing what gifts Clock Day gives us, this is definately one of my favorites. Thole idea behind the game is great, it suits the Clock Day mood perfectly. The animation and music was good, and I thought the controls were smooth and easy to learn. I like the upgrades too, they gave me a reason to keep playing. Always nice to see a Clock Day submission witha ctual effort, kudos.
The only thing I didn't like was how repetitive the game became. I understand it only had one objective, but the simple mechanics of shooting and jumping didn't cut it. Also, there were some coins in the air that you couldn't get even with the jump boost, it was annoying after a while. Aside from that, this is my favorite Clock Day submission so far this year. Keep up the excellent work!
You gotta buy more jump power. Or coin magnet power. A lot of the early coins are there to tease you.
Way to go!
this game is awesome keep it up buddy!
I'm not your buddy, guy.
Not the hardets game ever, but still a good timekiller :)
And i have it 5 ;)
I laughed. I cried. I voted five.
I like it!
I really like the concept of the game, as it pretty much captures the essence of Clock Day. The game itself was quite fun, though at first I had a hard time dodging the zero-bombs. The graphics and animation well very well-done aswell, although I think the background could be a bit more varied. I didn't really like the choice of music though, as I think video game music remixes are pretty cliche. Other than that, this is a great game!
I pretty much used the first thing I heard on the audio portal that seemed to fit.
You find yourself on a starship, adrift. The computer is counting down to something...
Shift tiles to the designated spots.
How fast is too fast?
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