Go!
Go!
Score:
rated 4.30 / 5 stars
Views:
270,787 Views
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Genre:
Action - Shooter - Multidirectional
Tags:
shooter
lock
pixelart
manic

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Credits & Info

Uploaded
Aug 13, 2009 | 10:28 AM EDT
File Info
Game
2.8 mb
  • Daily Feature August 13, 2009

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Author Comments

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Cube Colossus Original Soundtrack pack released!
Download it free at Fandrey's Site:
http://fandrey.lucidrine.
com/?p=187

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Sorry for rapid updates :(. I believe it's the last one today.

IUPDATE 1.15
- Fix on recently known warning bug, and adding "V1.15" on the title. If you don't see the sign, please clear your cache and reload the game.

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UPDATE 1.1
- Fixes on AXIA bug, it's supposedly unlocked on lvl 99 upgrade achievement. If you have lv 99 achievement already, please go to the workshop, the weapon should be unlocked. If it didn't, please report to me.

- Fix on Odin's Overdrive. It's now unleash berserk too while being invincible

*you may have to clear your cache in order to reload the game and apply the update.
======

Woot! Daily Award + Update!! Thank you XDD

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First collaboration of Atelier Lucid (Fandrey) and Azrael. We're now making a new gamestudio, called "Lucidrine" :)

A group of interstellar explorer's lifes being endangered as their comrades lost in a giant mechanical cube-like fortress. Rua Elzee and Cedric Ashcroft, pilots of A.M.U. unit 01, are trying to save their lives, as well as their comrades'.

Battle with the Cubes in this uniquely controlled arena shoooter game! Upgrade your A.M.U - Advanced Mobile Units, purchase armaments, unlock Cores and achievements, fight your way as the story unfolds!

Controls:
- Mouse : Move
- Left Click (Hold) : Fire, be careful armaments can overheat
- W/Up Arrow: Change to the nearest target
- A/Left Arrow: Tilt Shooting offset CounterClockwise
- D/Right Arrow: Tilt shooting offset Clockwise
- S/Down Arrow: Reset shooting offset
- Space : Overdrive
- Esc : Pause

Developer's comment: The concept/theme of this game is "Inverted Control". Usually WASD/Arrow keys to move and mouse to aim is the common control of navigation, but we want to change it. So we actually made mouse to move the AMU and WASD as action keys (and thus made CC has lock-on system). It took us 8 months to finish, so we hope it won't dissapoint you (and us). Enjoy!

Project Website:
- Lucidrine : http://www.lucidrine.com/
- Azrael : *coming soon*
- Atelier Lucid : http://fandrey.lucidrine.
com/

enjoy!

Reviews


Ramiel4Ramiel4

Rated 4.5 / 5 stars September 7, 2009

Original and one of the best on Newgrounds

Strictly from a gameplay stand point; tthis was really challenging and fun. I enjoyed the fact it was hard as hell because the fact I beat it is oh so satisfying. As for those bitching about the difficulty; try not to suck so hard.


People find this review helpful!

Destinii-chanDestinii-chan

Rated 5 / 5 stars September 6, 2009

One of the best on Newgrounds.

This is, without a doubt, one of the best things on Newgrounds. I have been watching Lucidrine ever since Sushi-Go-Round, and your works just get better and better. This is amazing; I cannot praise you more. I'm actually contemplating building a fanlisting to this.


People find this review helpful!

DeracosDeracos

Rated 5 / 5 stars September 2, 2009

Awesome

Excellent Game, Awesome music (i loved the sfx sounds too) and cool story, the game controls are.... strange and hard to master but easy to reach an acceptable lvl (just to beat the 20 chapters). The difficulty is OK for experienced players, maybe too difficult for beginners or ppl that dont play this kind of games too much.
Good luck ;)


People find this review helpful!

Cryptomaniac2204Cryptomaniac2204

Rated 5 / 5 stars August 28, 2009

fuck you all

This game is fantastic. Millie was hard for a bit but after i beat her that boss was no problem and even Loki wasn't that bad stop bitching about the difficulty. This is a great game. Good concept, fluid gameplay sweet weapons and AMU's. The only problem i found was the grammar but thats no problem. I maxed out everything and i mean everything and yet i'm missing some things in the archive and a weapon. Help me with that lol =3. But great game all around.


People find this review helpful!

JoskapistaJoskapista

Rated 0 / 5 stars August 28, 2009

oh great

I need to amplify my review, and revise the score I gave:
Just as I thought a game cannot be less fair, I managed to beat Millie. And saw that instead of wining the game with that, there comes an even worse enemy, wich has even higher health, and covers the whole fucking screen with projectiles! Just great! When you would relive, thinking you have just beaten the hardest enemy (and the hardest level) of the game, you got tired of focusing on dodgeing counless projectiles, you are low both on health and that thing that gives the overdrive, and yet, you should win against something even harder!
And of course if you loose, you will have to face the 1st final boss again too! Even haveing more than one final boss is an insult to the player, but if at least they are on separete levels, than it's more forgivable, becouse than one can prepare, and start with full health, and nonetheless if one looses, doesn't have to get trough other boss(es) to face the one he lost against. But like this it's a total impertinence!

Ps.: I forgot to mention that chain break thing too. Another super annoying thing in this game, getting always that screen with that cymbal sound. It's ok to have damage chain (or combo), and that it breaks when getting hit. But why should the game pause itself and write that stupid thing anytime I get hit?!