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There's a moral.
It is a good start for a game. I like the music, but its a bit too tricky when the spikes basically maul you if you don't jump at the right moment. The Smashers are excellently done in form and timing to make it plausible to get through it. The last criticism I have about this is that there occasionally are spikes and smashers that are too close together making it impossible to pass.
I give you 6/10 because it is pretty addicting despite its impossible nature.
P.S. I couldn't figure out the moral other than "don't stand on a conveyor belt in a factory."
I kinda like the idea of the game. It has a very catchy feel to it and would likely be a good time waster if the hit boxes were better aligned and the controls were smoothed out. This game is on to something but the gameplay factors kill it quick. I especially am not a fan of the spike block smasher combo.
I dont really like this game at all but for some reason i kept playing and trying to beat this...but the graphics could use work and the controls are bad overall the game is to hard and gameplay is bad.
Is it "Don't go in deadly factories?"
The fact that the music restarts every time you do is annoying, the pencil-like animation is dull, the hazards are randomly placed and often too close together to get past, especially when you consider that hitting the seemingly harmless side of a crusher device makes your blood splatter everywhere.
This is almost impossible. Did you test it. Music is amusing though.......the graphics could use work, otherwise way way too hard.
A demo of the K.O.L.M. Kickstarter game.
Fight against the HYDRA and show the world your best score!
A relaxed yet challenging puzzle with 24 levels.
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