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I wrote this game for the Mochiads Word Play competition.
How many words can you unscramble in 2 minutes?
Your constructive criticism and comments are appreciated!
Almost, but not quite
Definitions a little off? I'm trying to figure out how "teats" is a type of government!
Mostly they're accurate, but this really needs to be fixed before it becomes a decent game.
I think the word it had chosen in that instance was "state".
I had complaints from people who typed in valid words but weren't what the computer was expecting, so I changed it to let them through. Your experience is the flip side of the issue. ;)
Thanks for your feedback.
the gameplay is not too new, but the graphics and animations are adorable....
Decent start, but there are bad problems:
1) The letters up above should disappear when you use them below. Otherwise it's hard to keep track of how many E's or L's there are.
2) Some of the definitions are a little off. For instance, the definition of "brought" is phrased in infinite form, i.e. it's actually the definition of "to bring"
3) Several times when I typed a letter it didn't actually appear on screen; I had to press it two or three times to get it to come up.
A1) It won't let you type in more letters then there are in the scrambled word, but yes I'll think about how to make the used letters more obvious.
A2) Yes coming up with hundreds of definitions is an arduous task, after you've been at it for a few hours your brain goes to mush.
A3) Never heard of anyone else experiencing this issue before. I wonder if it's a flash thing rather than my code...
The graphics are nice and I like the definition of the scrambled word that appears after a few seconds. Some words were sort of hard to get but overall it was a good game. Good Job.
Maybe some little BG music, just to make it less longer, and as well, if you could replace the robot voices by bleeps, wich would help not get distracted.
Other than that, it's an excellent game idea.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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