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Three levels, in each of which three sublevels. An opportunity of a choice of the hero. Bosses. The various weapon with an opportunity of improvement. At passage of game you are waited with bonuses and an opportunity to choose a level.
I have translated game.
First mistake, it's not in English.
Second, it's nothing new, or even good.
Third, graphics are very bad.
Fourth, there are no differences between the warrior and the mage, just that the mage hits weaker, but at same speed (no advantages, poor).
Fifth, I didn't see a storyline. Or did I see it but I don't understand Russian?
So gameplay = 1/3 (I could at least figure out the buttons)
Original = 0/2
Graphics = 1/3 (It wasn't pixelated)
Storyline = 0/2
Next time translate it, and make a storyline (if there wasn't one here). When it's playable, has a storyline and is at least a little attractive (graphically), you will get a 6+ Average Score. This is not playeable.
The gameplay was incredibly redundant and partially broken. I scored about 440 points before my character died of boredom.
Umm I don't speak Russian.
So like yeah I don't know Russian so I couldn't figure out what to do......
I think I found the instructions page but I clicked on everything and couldn't get out. 1 star for the effort.
I had no idea what to do.
What am I supposed to do in this game? I have no idea the menu screens are nothing but a bunch of gibberish. Is there an instruction menu? Are the controls explained somewhere? Does there exist a goal that I'm supposed to accomplish?
I'd recommend you translate this game to English if you would like to submit it to an English based website (like this one). If you'd like to keep it in its native language it would be better to find a site based in it to submit to.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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