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Uploaded
Jul 28, 2009 | 5:52 PM EDT

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WHEN PIGS FLY 5 Points Reach the end!
YLF SGIP NEHW 10 Points Reach the beginning!
BETTER THAN JILL 50 Points Reach the end in under twelve minutes!
HALFWAY HOME 50 Points Reach the twenty-fifth screen with no accidents!
ALL THE WAY HOME 100 Points Reach the end with no accidents!
BLUE SKY RANGER 100 Points Reach the end in under four minutes!

Author Comments

When Pigs Fly is a game about teaching yourself to fly. It's not easy! Those big, feathery wings will help you take to the air, but they're also delicate. Bump into the wall and feathers will fly! You'll have to steer through this trecherous cavern if you want to see the sky again.

CONTROLS
The SPACEBAR, SHIFT or Z all work.
Use the LEFT and RIGHT arrows to steer while off the ground.
The M key mutes the game. The S key just turns off the squealing.
If you quit in the middle of the game your place will be saved! Don't worry.

CREDITS
Game by Anna Anthropy
Music by Amon26
And featuring the vocal talents of Daphny Drucilla Delight David
A full list of playtester credits can be found in the game.

When Pigs Fly is an Auntie Pixelante game! www.auntiepixelante.com

Edmund McMillen really helped this game to take flight. And Tom Fulp was amazing enough to ensure it stayed there. Thanks!

Reviews


ssj20joessj20joe

Rated 2.5 / 5 stars

great concept..

great concept...mediocre music...low quality graphics...i applaud the effort...game has potential...keep workin on it...oh and maybe critique the hit detection a little bit...



ArailsBlacknightArailsBlacknight

Rated 1 / 5 stars

Just Bad

its just annoying



merrynmerryn

Rated 3 / 5 stars

Frustrating but mildly addicting.

When I first saw this I thought it was going to be a 'cute' game- Y'know, easy, nice graphics. A calm down game. I didn't expected it to be frustrating to the point of wanting to find pig and murder it.
The music is nice- it suits the game well, isn't irratating and you can mute it ( By pressing M, for those who missed it, but it also turns off the rest of the sound, so perhaps a serperate mute for the music might be appreciated by some?). Graphics work- a nice retro feel, doesn't hurt the eyes too much and can't really bore you. The little touches like the submarine were nice, I would of liked to see more- maybe sleeping beasts, miners, sparkling little gems- something to look at while you calm down after attempting the same bit for the umpteenth time. I would of really enjoyed your game if not for it's... irratating lack of controls and plain..evilness. Why can't a pig with wings walk? It wasn't that it mucked up the game, it just was annoying. And while I think you did right by making it so that each square was a save point, check points mid square would of been nice- to have to repeat the same lava pit, over and over and over (repeat this couple more times to get the idea) just to get impaled was annoying. Maybe some health bars for the wings? While I like the fact you can't actually die, getting knocked back to the beginnging of a square 'cus you bumped your wings made me scream. It was realistic yes- bashing your wings into cave wall can't be good for them, but instant failure? A little harsh.
However... At least is was playable. It kept you wanting to beat and play it, even if it did piss you off royaly sometimes as the pig yet again crashed into the wall. Your controls need improving ( being able to just walk would be useful, and perhaps slowing down the rise/fall speed so hovering is easier to acheive). I like the fact you didn't use proper pig noises, because even while your's wasn't realistic it wasn't as annoying as a real pig grunt/oink could have been. And I thankyou for making it so you can save and come back- I don't really see this as a complete it all in one go game. Playable and quite enjoyable, but I'm not sure if I'd ever want to play it again as entertainment or to relax, nor would I tell my friends about it.


People find this review helpful!

FishlickaFishlicka

Rated 1.5 / 5 stars

Pissy

The kind of game that can be thrown together in a few days. Controls seems to be timer based, seeing as sometimes I'd hit the space bar and it would barely move, and other times it would move a lot. It would be nice to have it frame based so that I could establish a rythm for hovering, rather than randomly press the bar and hope that this time it would work. (You know, like every time space is pressed, flap the wings, instead of starting and stopping a flapping timer.)

I made myself play to the end of this game and I'm not really satisfied. It was too long for such a simple mechanism.


People find this review helpful!

TheArcticWolfTheArcticWolf

Rated 5 / 5 stars

:D FUN!

that was fun game! Difficult, but Fun! Nice job man, and I agree with SaruWaza. Once again nice job. ^^