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Covert Front 3: Night in Zurich. The adventure of undercover agent Kara continues...
Love it...this was very unique and compelling compared to the other two but still remained parallel...
1 more to go!
I appreciate the fact that this game has a nice appearance to it. What I do find weird is how it was hard to tell if it even was a game or not at first. The way it was set up made you appreciate the animation and therefore think it was something else. Still, this is something I would recommend to fans of point 'n click adventures. I'm not really one myself. What I did like was how the atmosphere was really well set up in this.
You still know how to create a really nice looking place. It's the kind of game where you really have to fool around with everything as are most games in this genre. The sound was also nicely done and it gave me a good sense of being in that area. I like how it doesn't try to be too elaborate or anything. We could use more of that.
I really enjoyed this game. I love the alternate history WWI plot line, and I enjoy the espionage part of it. As one of the commenters said, the anatomy does need a bit of work, but overall, this is a great game. I can't wait for Covert Front 4!
I hate the fact that I teeter totter between the game and the walkthrough... it's so challenging, yet so fun I want moar...
There is one bug in this game... which is rare for this series... but perhaps it's not a big deal because it doesn't take away from the game too much...
The bug is this: when you get notes from the game, or the notes from the previous game, the first time you read the notes, they look fine, but when you go back to look at the notes, instead of being in a horizontal fashion like normal sentences:
It is kind of minor, but something worth noting... you really have to read the notes more than once, and reading like that is a bit annoying...
Other than that, great job as usual.
Welcome to the theatre of your mind, Dale
ANIME-Y HIGHSCHOOL STUPID OTAKU ADVENTURE ACTION EXPLOSIONS YAY
Use your mouse to find a way to the exit. Grab the key first!
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